
Out of Character: That's worth a try but if they wanted to wouldn't it have happened already?
In Character: "We have around a week, but I think we should still leave now because we don't know nothing about Egypt.
Out of Character: We could still contact the being about it there is nothing to lose by doing that.
In Character: Assassin agrees. "We should leave now because the ship could dock earlier and it may also enable us to find a reason to get aboard the ship as well in unknown country."
Looking a bit annoyed but yet still knowing that she does have the smarts she should be figuring this out on her own or at least the group should be. Then she suddenly remembers what the being wanted,
"Do we have a name for our group?"
An odd question at an odd moment but the whole thing was odd anyway. She then thought to ask Assassin, "Did you try asking someone who might know how you can board a ship out at sea?"
Out of Character: OK so do we go to the airport now?
Name for our group? Hmmmm How about "Earths guardians" Or just "The Guuardians"?
I suppose we can ask if there is any way to get on that ship before it gets to Egypt. I know I would be able to it is the two of you that would have a harder time.
"The Guardians? I don't know, we're just wannabes at the moment we can't even get on a ship in the ocean." Says Assassin while shaking his head.
Out of Character: That might be an idea. Maybe you can get to it and find out the course, heading or even do it in a way that you could force them to turn around? We're serious late with our actions though so will put something for now.
Out of Character: how about "The Team"? Yeah, its plain but could work. If Shifter goes on his own then he will encounter difficulties that we cannot assist and we won't know what happened either but its your say. We need to stall til we get some kind of decision on this.