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PLAYER'S MANUAL
Chapter: 1 Foreword, Pg: 3 of 4
Archer
A Text Adventure With Images!
Thus far you have seen us use full images to create a medieval atmosphere, but its not always the case. Some images may be half size as above or simple silhouettes. The images are meant to add to the scene but not to replace what ROK II is really about: Text Role-Playing. Therefore, you may not see any images at times but you will always have choices to make after reading the messages given to you.
R.O.K. II: What You Should Know
Your Character's amazing story will start at birth, yes birth and the very first choices you make can and will affect the future of your Character. Therefore, do not make any hasty decisions that you may regret as they cannot be changed later. If you need more time to think about what to do or write then stop, exit the ROK II page you are on and come back later. ROK II will do its best to save the page and chapter you are on (at the top of the page there is "Saved Location") so you can return to it at any reasonable time.
On the next page, you will experience "Character Building" which refers to the heritage or common background of your Character. To start, you will be asked about the circumstances of your Character's name, birth, parents and other details that will be important to establishing your Character as a future king or queen.
Just A Few Natural Requisites:
Lastly, to play ROK II you must have an inherent love of reading, enjoy medieval fantasy, strategy and some limited writing (typing). If that is you, please continue by going to the next page.
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