D&D Missing Ships Characters - Page 7 of 7

Two minor last changes and your character - Page 7 - D&D / Pathfinder Archive - Posted: 25th Jul, 2012 - 9:42am

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Create your D&D Character here for approval by the DM. This can also be used for support and questions about the Missing Ships game. Dungeons and Dragons
18th Jul, 2012 - 2:33am / Post ID: #

D&D Missing Ships Characters - Page 7

Hugowhitefla your character is not accepted and has quite a few mistakes in it. If you scroll up to the other people who have posted characters you can get a good idea of what a completed character looks like.



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Post Date: 24th Jul, 2012 - 10:17am / Post ID: #

D&D Missing Ships Characters
A Friend

Characters Ships Missing Dragons and Dungeons

I'm very new to this, so please bare with me. Any pointers/tips will be very much appreciated.

Character: Ziminar
Player: Wowbagger
Classes: Mnk1
Level: 1
Race: Human
Alignment: Lawful Good
Religion: Heironeous
Experience: 0
Hit Points: 8
Base Attack Bonus: 0


Strength: 15 (2)
Dexterity: 8 (-1)
Constitution: 11 (0)
Intelligence: 8 (-1)
Wisdom: 10 (0)
Charisma: 8 (-1)

Fortitude: 2
Reflex: 1
Will: 2
Initiative: -1
Melee: 2
Ranged: -1

Money: pp - 0 gp - 2 sp - 5
Armor Class: -1+ 10 + 1 = 10

Skills:
balance 3 + -1 = 2
climb 2 + 2 = 4
craft 1 + -1 = 0
decipher script 2 + -1 = 1
jump 2 + 2 = 4
knowledge arcana 2 + -1 = 1
open lock 1 + -1 = 0
search 1 + -1 = 0
swim 2 + 2 = 4
tumble 4 + -1 = 3


Equipment:

Nunchaku 1d6 (1)
Padded armor +1 (1)
Backpack 2lb (1)
Candle (10) (1)
Flask (3) (1)
Inkpen (1)
Parchment (1)
Rations 1lb (2)
Rope (50ft) 5lb (1)
Holy Symbol, wood (1)



Feats/Specials:

acrobatic
athletic
Flurry of blows, unarmed strike
stunning fist


Languages:

Common

25th Jul, 2012 - 2:46am / Post ID: #

D&D Missing Ships Characters Archive Pathfinder / D&D

Would you please raise your wisdom to 18 and your dexterity to 10. Your dexterity will change your armor class and ranged attack roll. That made me look at your equipment and I see you have no ranged weapon. I would try to get at least a sling. I just think your scores were really low and could use a boost.

Other than that your character looks good and is ready for play. You can start in the players hub thread (I'll leave a link below) by posting in character, or out.

Source 6

Reconcile Edited: Oliron on 25th Jul, 2012 - 3:13am



Post Date: 25th Jul, 2012 - 6:54am / Post ID: #

D&D Missing Ships Characters
A Friend

Page 7 Characters Ships Missing Dragons and Dungeons

Thanks for the tip!
I have changed some stats, hope this is still correct.

Character: Ziminar
Player: Wowbagger
Classes: Mnk1
Level: 1
Race: Human
Alignment: Lawful Good
Religion: Heironeous
Experience: 0
Hit Points: 8
Base Attack Bonus: 0


Strength: 9 (-1)
Dexterity: 10 (0)
Constitution: 11 (0)
Intelligence: 15 (2)
Wisdom: 18 (4)
Charisma: 18 (4)

Fortitude: 2
Reflex: 1
Will: 2
Initiative: -1
Melee: 2
Ranged: -1

Money: pp - 0 gp - 2 sp - 5
Armor Class: -1+ 10 + 1 = 10

Skills:
balance 3 + -1 = 2
climb 2 + 2 = 4
craft 1 + -1 = 0
decipher script 2 + -1 = 1
jump 2 + 2 = 4
knowledge arcana 2 + -1 = 1
open lock 1 + -1 = 0
search 1 + -1 = 0
swim 2 + 2 = 4
tumble 4 + -1 = 3


Equipment:

Nunchaku 1d6 (1)
Sling 1d4 (1)
Padded armor +1 (1)
Backpack 2lb (1)
Candle (10) (1)
Flask (3) (1)
Inkpen (1)
Parchment (1)
Rations 1lb (2)
Rope (50ft) 5lb (1)
Holy Symbol, wood (1)



Feats/Specials:

acrobatic
athletic
Flurry of blows, unarmed strike
stunning fist


Languages:

Common

25th Jul, 2012 - 9:42am / Post ID: #

Characters Ships Missing Dragons and Dungeons

Two minor last changes and your character is approved. You won't need to repost the changes here.
Your characters AC is 15 I think (monks wisdom modifier + padded armor) I don't see where the -1 is from. Also if you would, please raise your strength to 10. It will make the math easier and I'll feel better.



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