My favorite games are RPGs, but the concept of role-playing has been a bit limited in the video game industry, and now we find that there are different concepts for a video game: "Life simulation", "RPG", "Strategy", "Management", "Sandbox", "Procedural"... I'm always looking for something that brings together as many of those aspects as possible.
My taste in video games varies depending on my mood. I will play games like Stardew Valley for hours but just as easily pick up a first person shooter and play for nearly a week straight (Of course when rl permits it). Strategy, RPGs, fantasy, sci-fi, etc all have their own appeal and can satisfy that love for gaming in their own way.
The games I enjoy the most are turn-based ones. I’m already at a certain age (56 years old), and I don’t do well with fast-paced real-time games that require quick reflexes and a lot of maneuvering to dodge, roll, or counterattack. Among turn-based games, I have a particular fondness for older ones, especially those in the style of isometric RPGs.
Lately, I’ve been looking for text-based games because I really enjoy reading and writing. One of the games I’ve loved the most in this category is "Roadwarden," a game that blends narrative text with strong RPG elements. In it, you play as a lone traveler tasked with exploring an unknown region and forging alliances to protect the territory.
"Roadwarden" is an excellent game that combines text, multiple choices, and tabletop RPG features like dice rolls, stat management, and subtle illustrations that weave the story together. So far, I haven’t found another game quite like it. That’s why I’m here—ROK II caught my attention because it seems to bring some of these elements.