Hide From Animals Spell

Hide Animals Spell - Board, Card, RPG Reviews - Posted: 8th Nov, 2010 - 12:20pm

Text RPG Play Text RPG ?
 

08th February 2025's Text Adventure:
Choose Your Medieval Fantasy Character:

Ranger
Ranger
Cleric
Cleric
Draconian
Draconian
Barbarian
Barbarian
Fighter
Fighter
Rogue
Rogue
Wizard
Wizard
Warlock
Warlock
Paladin
Paladin

Posts: 1 - Views: 345
Dungeons & Dragons Reviewed
Post Date: 8th Nov, 2010 - 12:20pm / Post ID: #

Hide From Animals Spell

Hide from Animals Spell

D&D Hide from Animals Spell Description: Animals cannot see, hear, or smell the warded creatures. Even extraordinary or supernatural sensory capabilities, such as blindsense, blindsight, scent, and tremorsense, cannot detect or locate warded creatures. Animals simply act as though the warded creatures are not there. If a warded character touches an animal or attacks any creature, even with a spell, the spell ends for all recipients.

More on the Dungeons & Dragons Hide from Animals Spell

Sponsored Links:
Post Date: Sat Feb 8 5:52:48 GMT 2025 / Post ID: #

Avatar

Hide From Animals Spell

Add Comment
Looking for more on hide from animals spell needs more feedback quickly to understand hide from animals spell understanding and maybe get a better idea.


 
> TOPIC: Hide From Animals Spell
 

▲ TOP


International Discussions Coded by: BGID®
ALL RIGHTS RESERVED Copyright © 1999-2025
Disclaimer Privacy Report Errors Credits
This site uses Cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Cookies used here: Privacy / Disclaimer,