Magic Aura Spell

Magic Aura Spell - Board, Card, RPG Reviews - Posted: 16th Nov, 2010 - 4:13pm

Text RPG Play Text RPG ?
 

08th February 2025's Text Adventure:
Choose Your Medieval Fantasy Character:

Draconian
Draconian
Paladin
Paladin
Rogue
Rogue
Cleric
Cleric
Warlock
Warlock
Barbarian
Barbarian
Ranger
Ranger
Fighter
Fighter
Wizard
Wizard

Posts: 1 - Views: 385
Dungeons & Dragons Reviewed
Post Date: 16th Nov, 2010 - 4:13pm / Post ID: #

Magic Aura Spell

Magic Aura Spell

D&D Magic Aura Spell Description: You alter an item's aura so that it registers to detect spells (and spells with similar capabilities) as though it were nonmagical, or a magic item of a kind you specify, or the subject of a spell you specify.

If the object bearing magic aura has identify cast on it or is similarly examined, the examiner recognizes that the aura is false and detects the object's actual qualities if he succeeds on a Will save. Otherwise, he believes the aura and no amount of testing reveals what the true magic is.

More on the Dungeons & Dragons Magic Aura Spell

Sponsored Links:
Post Date: Sat Feb 8 8:37:13 GMT 2025 / Post ID: #

Avatar

Magic Aura Spell

Add Comment
I think magic aura spell should be expanded now so there can be conceive and maybe get a better idea.


 
> TOPIC: Magic Aura Spell
 

▲ TOP


International Discussions Coded by: BGID®
ALL RIGHTS RESERVED Copyright © 1999-2025
Disclaimer Privacy Report Errors Credits
This site uses Cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Cookies used here: Privacy / Disclaimer,