I don't mind making any rolls you need I'm just saying that WHEN I have to make that roll I won't be sure. For instance I might say I sneak, hide and listen carefully but I don't know if I have to automatically roll for that like icon is doing, I will count on your initiative, thank you for your help.
Don't worry, Krusten, that's not a problem at all. Everytime I'll need a roll I'll ask for it. Most of the times I'll just roll by myself. For instance: I needed two rolls on Heal from iCon, one for each patient, because they had a different DC. I just rolled the second.
Ok, guys. Now that there are three players in the adventure, I think is better if we get a little bit more organized (Welcome FoxRogue). Every post in the adventure Thread always counts as an action so, anytime you have to define your strategies or plan your next actions or ask about something you should do it here. I'll check also this Thread, to provide help if needed, but I will count for the game only your posts in the adventure Thread. Here you can discuss freely and eventually change your mind on what you want to do. If iCon posts by today, I'll give you 2 more days to roleplay Jonathan in the party. If not, I'll update the game tonight (my time).
That's more or less my idea, I didn't mentioned it because you are the only one familiar with that system and maybe would be confusing for the others. No need to write it, but we can say that the posts in the adventure Thread are all counted as "Specific Action" while posts that are exclusively "Out of character" should go in this Thread. Of course everybody can add few lines of "Out of character" to the in-game posts, specifying it. As for the roleplay, that's not a problem: I like to read it, is what makes me enjoy the game. The more you roleplay, the better for me.
We can start using this Thread to set some default strategies for the party. It will help speeding up things in the most common situations. I would need a standard procedure for making camp: order of the guard shifts, if any, if you want to make a fire and so on. I would also need a marching order either for the open and for indoor (one man at a time row). You can change these tactics anytime you want, adapting them to the situation, but at least I'll have a default behaviour that I can apply as a routine. Thank you.
I'm fine with whatever the guys decide but I see my role as more sneaky and calculating rather than bold and upfront like the paladin so please keep that in mind when you decide. If I have the best charisma then I can talk for the party but I think that depends on the situation. Krusten will be more persuasive in a tavern than a church I think.
Shadowleaf is more of an all around fighter, so he'll probably do his best to draw combat from Krusten, if necessary. He'll generally request one of the early watches. He'll take the lead in caves and underground places, as he probably knows more about the things that can attack the group than the other two.