Probably you left the same value you got with your 9 in Intelligence after you increased it to 10. Just fix it when you fill in the slots. I already fixed it in my paper sheet of your character (I have paper copies of all the characters. In case of differences between what I have on my sheets and what is in the online slots, my sheets are those that will count).
I just moved the game in the way that I like the least: doing everything by myself. The game is lagging, and is not from today. When I had fewer players we were able to keep a fast pace but now looks like that's not possible anymore. I want to make clear a couple of very important points, because I think that there is still confusion about them.
1- Every Dungeon Master has his own style. It means that (my older players should know that) I don't reply to any single post (unless necessary) but only when all the players stated what they want to do. As a consequence, if somebody doesn't post for 2 or 3 days will keep ALL THE OTHERS waiting, including myself. If I miss a single player, I usually just move on. But if I miss more than one person, and sometimes one of the key characters for that particular situation, I have to wait.
Rather than guiding the players, I prefer letting the players decide what they want to do. What does that mean? It means that I describe what's around you and put hints here and there but I will not assume, just to make an example, that you will search a room or move silently or spot for enemies or whatever unless that's clearly stated by the player (the more specific the better). Why I'm repeating this? Because it happens too often that, after a game update, most of the posts I read are "Xxx thinks that the situation is dangerous", "Yyy prays to have the favor of the gods", "Zzz feels the need to go pee". That's ok, that's great. I like role playing and I favor it. But I also need actions because, without actions, how can I move the game? Unless you prefer me to write a novel and just express your feelings about it now and then.
2- The game has a 2 days pace. It means that, in standard situations, EVERYBODY have to post before 2 days passed since my last update. Which is not me asking for a roll to a single player or posting some out of character stuff but me moving the game for everybody. I said many times that, if the party is actively discussing about a strategy or trying to get a common decision on something, I will disregard the 2 days limit. But that means the players actually posting in an active way but still seeking for a solution, not half of the party sleeping (and, sometimes, posting in other areas of this website).
3- I didn't ask anybody to join the game, is you guys drafting a character for it. If anybody is getting bored or doesn't have time or whatever just let me know. You can quit and free a slot for somebody else. "I have nothing to say" is not an answer. If anybody feels like they have nothing to say, no need to play.
4- A consequence of all of this is: I will enforce my rules, giving penalties to the lagging players. To avoid the penalties, is enough posting in this thread and letting me know that, for any reason, you will not be very active for n days. When I will get my penalty? When on my computer, my time, your last post will read "Posted 3 days ago". As a reminder: a week not posting, deletion. And now: 3 penalties, deletion (Rudolph Giuliani anyone? He was from my same Country).
Conclusion. I made a generic post but I'm ready to be specific, case by case, if required. I have been a professional Dungeon Master for years and my experience tells me:
-Better 2 good players than 10 so and so
-Never spoil the players: they will be happy in the beginning but get bored quickly
-Never guide the players, they will lose any initiative
-Characters have to die, the survivors will start playing better
I've been too understanding until now, mainly because I realize that I'm not as good as I used to be as a Master, not having experience on Play by Post and, most of all, having to do it in English (not my second but my third language). In order for all of us to have fun, me above all, I kindly ask to those not interested to step back. No offense meant and no offense taken.
I think I'm usually good at keeping up, actually some times I feel like I'm being kept back because the rest of characters are sort of spinning in circles so I'm all for this enforcement.
I know that I'm part of this recent problem. My character has simply been cold, wet, and not really capable of contributing to what's going on. I can post something to that effect, but there just isn't much for him to do at this point.
Krusten: K, you know how it was and how is now. Everything takes ages. That post was not for you, of course. But, if I get bored, can you imagine the players?
Carmana: dude, you and Onoidaemon are new. That was not about you guys
Ok, let's put the names. Lukego is not you. You and iCon can be late, but everytime you guys post you add something to the game. Talking about you, in particular, your speech about getting the bandits was touching and simply great. I don't care if you don't post for 3 days but after that you contribute. And greatly. I know you have family and you are busy so for me is ok like this. Others don't contribute, but post every 3 hours in other threads...
Edited: Bruconero on 26th Feb, 2013 - 6:19pm
I would say that rather posting an action every post, each character should contribute to a small vote about the next action for the party. But EVERY post should contain a vote or suggestion or person who they follow blindly (3rd option not recommended).
Obviously, there are some situations where this is different like in a town, where each post should be an action.
Thirdly I hope no one gets upset over brash decisions my character makes without input, but playing a paladin comes with a code to follow, giving very few options.