Well, you have the post saying the same in the 'In Game' area about an hour ago. In this thread your last post was 3 days ago, page 47 according to what I can see.
Stefflabunny: I guess your last post was not addressed to me. Looks like some posts [have] been removed from the Thread: I got an e-mail notification stating there were 4 new posts here but I can only see yours. Something important going on?
I saw in Carmanas' intro a message about posting the same thing too many times, probably it was removed.
How does intimidation work with other players? Can I intimidate another character or does a player have full control on whether they're intimidated or not?
Here's what the [..] has to say about Intimidate ([Charisma]):
I would personally rule it that it has to have a basis or substance, and the player would get bonuses or penalties depending on how important the specific orders or belief is to them. Just throwing out some ideas to Brucerono.
You can make a Charisma check opposed to a Charisma check made by the Player you want to convince to do something. The more the action you are trying to impose goes against the player's character philosophy (alignment) or beliefs, the higher the bonus he will get on his roll.
Technically, you could try to use the Intimidate skill as well but that would bring almost certainly to a fight. Intimidating a character, or an NPC, is an act of violence not too different from pointing a sword at his chest.
This said, nothing is forbidden. Just bear in mind the possible consequences.