Bruconero's Dungeons & Dragons 3.5 Player's Hub - Page 50 of 78

I have no problem having only one or two boxes, - Page 50 - D&D / Pathfinder Archive - Posted: 14th May, 2013 - 5:56am

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3rd May, 2013 - 2:30pm / Post ID: #

Bruconero's Dungeons & Dragons 3.5 Player's Hub - Page 50

Bruconero, I might be a little confused on the current scene of where we are and what is around us. Could we get a sketch of how it's laid out and approximately where we are right now?



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3rd May, 2013 - 5:50pm / Post ID: #

Hub Players Dragons and Dungeons Bruconeros

I was planning to make a small update tonight, which means in less than an hour. I will add a rough map to it.



12th May, 2013 - 5:45pm / Post ID: #

Bruconero's Dungeons & Dragons 3.5 Player's Hub Archive Pathfinder / D&D

Did Krusten actually make it outside?

Also, although she has to wait and see if I hit his hand really hard wouldn't that prevent the one soldier from grasping his sword as a for instance?



13th May, 2013 - 4:17am / Post ID: #

Page 50 Hub Players Dragons and Dungeons Bruconeros

Krusten: you are still inside, with the others (I will post a map with the next update). As for the hand, it will make no difference. In Dungeons & Dragons injuries only have effect on the number of hit points. Otherwise, I should give penalties to your rolls anytime you are not at full health which would mean sentence any wounded character to death. You can aim specific body parts (at a penalty) but that's only used to, for instance, disarm a foe not to hinder their ability to fight.

Everybody: Initiative is not enough. Everybody in the tent (not Krusten) has to drop their weapons or roll for combat: there's no space for negotiation anymore (read what the Captain said). Staying on guard means being attacked without striking back.



14th May, 2013 - 3:35am / Post ID: #

Hub Players Dragons and Dungeons Bruconeros

Communication

I need your feedback on something. JB asked me if it would be a problem if he reduced the number of boxes available in my game for equipment, stats and abilities. He needs to do that to implement some new features in the Member Wars board and make sure that they will be usable not only by us but by everybody, also in the other games (which sounds pretty fair).

If done, that would mean for us filling all the stats in only one or two boxes. Both of us (me and JB) want to know if that could become a problem for the players or if it can be done being sure it will not annoy the current players.

Thank you in advance for your attention and your feedback.



14th May, 2013 - 3:43am / Post ID: #

Bruconero's Dungeons & Dragons 3.5 Player's Hub

I saw JB's post to you about this. Having to re-do the boxed areas does not disturb me in the slightest.



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Post Date: 14th May, 2013 - 3:43am / Post ID: #

Bruconero's Dungeons & Dragons 3.5 Player's Hub
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Bruconero's Dungeons & Dragons 3.5 Player's Hub - Page 50

It would be nice if the one box that would become the new and only box was expanded to allow for use to copy past the rest of are information to before the rest of the old box's where removed maybe a graces period for the moving of information say 1 week.

14th May, 2013 - 5:56am / Post ID: #

Bruconero's Dungeons & Dragons 3.5 Player's Hub D&D / Pathfinder Archive - Page 50

I have no problem having only one or two boxes, as long as the maximum character length is large enough to accommodate us. The current boxes' limitations made it difficult to squeeze in all the required information.




 
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