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No. Because you have diehard, you get the - Page 53 - D&D / Pathfinder Archive - Posted: 16th May, 2013 - 10:23am

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16th May, 2013 - 2:10am / Post ID: #

Bruconero's Dungeons & Dragons 3.5 Player's Hub - Page 53

Carmana: you have two boxes available now. One is for your Name, Race, Class and Level. The other for all the rest. This restyle is necessary to allow our Administrator to implement some new features on this board. All of you have a week time to move the info from the old boxes (that are temporarily still there) to the new fields.



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Post Date: 16th May, 2013 - 7:34am / Post ID: #

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Ok then. By the way doesn't my character have an ability where they automatically stabilize? I just wanted to confirm that because I REALLY don't want to bleed to death in my first game of Dungeons & Dragons.

16th May, 2013 - 8:09am / Post ID: #

Bruconero's Dungeons & Dragons 3.5 Player's Hub Archive Pathfinder / D&D

There is no skill in the standard Dungeons & Dragons rule set for self-stabilization (it is part of the Psionics Handbook, however). Starting with the round in which you went below 0 Hit Points, at the end of each round, you have a 10% chance to stabilize. If the roll fails, you lose 1 hit point. If you reach -10 Hit Points, you are dead. If the roll succeeds, you are stable. You still cannot act, but you no longer risk losing hit points. You automatically stabilize if you receive any magical healing and another character can attempt to stabilize you with a Heal Check (DC15).



16th May, 2013 - 8:23am / Post ID: #

Page 53 Hub Players Dragons and Dungeons Bruconeros

No, no. He is right. The Diehard feature, which he has, allows him to choose to act as disabled or fall unconscious. If he decide to act as disabled, he will get a standard action OR a move action per round and keep bleeding as normal but if he chooses instead to fall unconscious he will stabilize like if he was at 0 hit points. I overlooked that and therefore didn't post a reminder (but, was I supposed to post a reminder? It should be like now for your characters: you tell me and I check).
So it will be your choice for next round. You can decide to fall unconscious whenever you want between -1 and -9 HP but, once unconscious, you can't go back and act as disabled.



Post Date: 16th May, 2013 - 9:30am / Post ID: #

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What is the difference between disabled and unconscious exactly? Sorry if these are stupid [questions] new at this [Yes] know?

16th May, 2013 - 9:38am / Post ID: #

Bruconero's Dungeons & Dragons 3.5 Player's Hub

Disabled: You get only one action per round. Usually, you have a move action + a standard action. A disabled character can either perform a move action OR a standard action but not both. A disabled character bleeds losing 1 Hit Point per round.

Unconscious: You faint. Have a nice dream. Usually it happens when you fall exactly to 0 Hit Points. Unconscious characters are stable and don't lose hit points.



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Post Date: 16th May, 2013 - 9:57am / Post ID: #

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Bruconero's Dungeons & Dragons 3.5 Player's Hub - Page 53

And because I have diehard, I can go unconscious right now right? Of so then I will post something along those lines.

Post Date: 16th May, 2013 - 10:23am / Post ID: #

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Bruconero's Dungeons & Dragons 3.5 Player's Hub D&D / Pathfinder Archive - Page 53

No. Because you have diehard, you get the option. If you did not have it you would be both unconscious but not stable and bleeding out (taking damage on each round) rather then one or the other.

Reconcile Edited: KittenPunk on 16th May, 2013 - 10:25am


 
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