Dungeons & Dragons 3.5 A Crone, A Marquis & Missing Medallion RPG - Page 158 of 225

Mina turns just after the men go by her towards - Page 158 - D&D / Pathfinder Archive - Posted: 25th Apr, 2013 - 6:39am

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22nd Apr, 2013 - 8:25pm / Post ID: #

Dungeons & Dragons 3.5 A Crone, A Marquis & Missing Medallion RPG - Page 158

In Character: Krusten, looks on from above awaiting whatever direction her haphazard group takes. Then she will come down and follow.



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23rd Apr, 2013 - 2:12pm / Post ID: #

RPG Medallion Missing and Marquis Crone Dragons and Dungeons

Tomas is lost for options. He whispers to Jalaron, who is standing next to him "We have to go with them, but wouldn't be able to send word back to town. Hopefully The other 3 are not lost and find this place, we could leave a note, but I have no paper."



24th Apr, 2013 - 2:16am / Post ID: #

Dungeons & Dragons 3.5 A Crone, A Marquis & Missing Medallion RPG Archive Pathfinder / D&D

In Character: Looking down from her perch she can see the holy man lost as to what to do next. Being in a sarcastic mood given the recent happenings she shouts down,

"What's the matter holy man... No cats to show you the way or angels to appear and give you a map of where to go next?"



24th Apr, 2013 - 2:25am / Post ID: #

Page 158 RPG Medallion Missing and Marquis Crone Dragons and Dungeons

Jeaal stays in hiding, but will follow the party at a safe distance. He is still not certain of this group, or their intentions. His bow is still nocked and ready to fire.



Post Date: 24th Apr, 2013 - 1:23pm / Post ID: #

Dungeons & Dragons 3.5 A Crone, A Marquis & Missing Medallion RPG
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RPG Medallion Missing and Marquis Crone Dragons and Dungeons

Carnosus sighed and tapped his foot, he shook his head and crossed his arms over his chest. "Now what do we do?"

25th Apr, 2013 - 3:28am / Post ID: #

Dungeons & Dragons 3.5 A Crone, A Marquis & Missing Medallion RPG

Making a living in the ill-famed streets of the slums of Sor not necessarily requires a high level of intelligence but you have to be cunning to survive. Realizing that your group finds itself at a stall, the thugs quickly take the situation in their hands. The man that was being questioned starts organizing the future activities. "We will take care of the dead: the wild boars are enough trouble already and we don't want this place to be invaded by scavengers. As for what to do with the rebels, Berghost will know better than us". Following a sign, two of the men quickly head westwards through the woods, weapons in hand, most probably with the intention to bring news of the recent events to the main camp.
The rest keep looking at you, like if waiting for you to execute their companion's orders.
The party is caught unprepared and don't have time to react. Before you even realize it, the two messengers are nowhere to be seen, hidden by the thick vegetation.

Mina shakes herself, realizing that two of the men just slipped past her and entered the woods.
Jeaal keeps his bow at ready, staying alert. He spots two men quickly making their way through the vegetation, coming straight in his direction. Next to him is Ferrin, still unaware of what's going on. Also Anntreen is there, but she is too busy looking for her sewing needles and her fish-hooks that fell from her backpack during her brief struggle with the branches and are now lost between the thick undergrowth (remove them from your inventory, Penalty number 2. Just as a reminder).



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25th Apr, 2013 - 5:41am / Post ID: #

Dungeons & Dragons 3.5 Crone Marquis & Missing Medallion RPG - Page 158

Out of Character:: We need to question this Berghost. I do not want us all trapped in the camp. I recommend we get one of these guys to go with the Paladin back to the Ranch so they can be kept abreast of what we know.

My loose plans but I need help. Keep Krusten with me incase I get in trouble. Have the Elves shadow us incase we need them. Find out from Berghost who is running this show and see if they know about the new shipment yet. Try and find the link to the ranch. Then either eliminate the leader in the camp or escape back to the ranch and inform them if the issue is to big.

Minor problem. I am moving this week and I have to turn in my cable box and CPUs. I will be out of pocket until 7 May. Good news is I will be more active once 7 May hits.

In Character:: Place the broach I picked off Albert on my armor so it can be seen. Nod to the workers about the dead.

Walk over to Tomas and wishper in his ear. I need you to get this guy back to the Ranch alive. But keep him hidden. He has evidence and is a witness.

Turn around and look at the guys. Okay let us get the rest of our scout party before we head back to camp. He points at the guy who has been doing all the talking. You go with him incase they get lost. Me and Krusten will go with the others back to camp we will meet you there.




Out of Character:: Brunco please play my character pretty much like I have if you can. He can take a backseat, he is shifty but all about the party and the mission. I will get back on as soon as possible.



25th Apr, 2013 - 6:39am / Post ID: #

Dungeons & Dragons 3.5 Crone Marquis & Missing Medallion RPG D&D / Pathfinder Archive - Page 158

Mina turns just after the men go by her towards the others she was with. She motions for the others to remain hidden and let the men by without ordeal.

As the men go by the others, Mina will walk back to them, to discuss their options. "Things have seemed to run amok here, and no one is taking a lead, and the mercenaries are sensing it. I'm thinking we need to come up with something and go from there. First, we need to be able to communicate with out the men getting riled because of the points to your ears. All I can think at the moment is you three keep watch from the brushes, and I'll try to play reconnoiter. Any other ideas, friends?"




 
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