![Dungeons & Dragons 3.5 A Crone, A Marquis & Missing Medallion RPG Dungeons & Dragons 3.5 A Crone, A Marquis & Missing Medallion RPG](/board/YaBBImages/icons/pencil.gif)
Mina turns to open the door. "Now. Follow me to the room, please" She tells the man.
Mina takes Ceza up to the room Butch has lent her. After she opens the door, she motions Ceza to go in. She follows him closing the door behind. She takes a good look around the room to make sure no one is hiding in wait, or for hidden doors. When done she turns to Ceza.
"Okay, I need to dress down for the part. If I walk in there with padded armor and clear weapons, he'll know something is odd. Like I said downstairs, I only need you to hang out in the hallway near the door and to enter only if you hear a struggle."
Mina begins to shed her gear, setting it all down by the bed. She looks to Den and tells him to wait in the room and screech loud if anyone else comes in but her. Den hops off her shoulder onto one of the posts of the bed.
She pulls off her armor to reveal the simple cloths underneath. She then goes to her bag and pulls out a skirt to make her outfit a bit more commoner. She gets into the skirt, then when on she pulls off her breaches. She finishes the look with the apron Butch handed her.
"So, now I'm going to go back downstairs to get the meal to serve the man, and I'll be back up. Please wait in the hallway as I go down."
With that the two leave the room and lock it. Mina heads downstairs to pick up the items from Butch.
(Out of Character: For the search of the room Listen 15+3=18, Spot 10+3=13, Search 17+2=19)
AT THE RANCH
Tomas finds the workers in the stable, still watched by some of the Ranch employes. They seem delighted learning that the paladin is willing to pay them for the help they provided (How much you want to pay them?). The stablemaster joins Tomas and asks what they are supposed to do with the prisoners. He also informs him that preparing a courier is possible but before giving a positive answer he wants to know the purpose of the ride and the destination.
Krusten informs Tomas about her plans, then sets off looking for Abigail. She comes into the girl a little bit later, in the mansion's main hall. The merchant's daughter listens to Krusten with a sardonic smile but, curiosity picked, she agrees to follow the warrior to see what did she discover that is so amazing and urgent.
AT THE INN
Mina makes sure to be alone in the room, when satisfied she changes her clothes and heads to the dining room. She comes back up a few instants later, carrying a tray with three smoking bowls, three mugs and some slices of stale bread. She casts a last look of understanding to Ceza Feuro, that is casually hanging around in the corridor, and knocks at the Marquis' door.
The door opens, but only a few inches wide. Without a word, a bald middle-aged man examines Mina from feet to toes before opening the door and coming outside, closing the door behind him. The operation is so quick that the girl can only catch a glimpse of the inside: the room is dark like if the windows have been covered with heavy curtains. She wonders if the set up of this particular room might be different from the one she just used because that one seemed to have no curtains. "I see they finally got themselves some decent wench", comments the man looking intently at the druid. He is slightly overweight, wearing common clothes: not too worn but not new or of a particular quality too. Overall, he looks pretty ordinary. "Here", he says preparing himself to take the tray, "Let me bring the breakfast inside. The Marquis is quite hungry already".
Ceza gave a hard look when she entered the room. He wished the woman wouldn't die before giving his gold.
Ceza was walking closer to the room carefully but not too close. He closed his eyes and tried to listen the conversation inside the room.
Tomas pays the 2 worker men 1 silver, 5 copper each, and jots down 'paid' on his parchment.
"Ah the prisoners will be dealt with soon," Tomas replies to the stablemaster. "We shall take them to the guard post and hand them over today. But we need to borrow the cart with all our goods and keep them tied to it."
"This letter is a private message to my colleagues in the Jami' of Felnuus in Morgia. I know it's not your usual route to Loya, but I can pay from my own pocket, half in advance, half at the destination. I'm sure the church could spare payment for a message of this importance. Might as well make it two riders, just in case."
Out of Character: I was going to mention that in the questions thread, but life got in the way. Would you prefer the message contents here or elsewhere?
Krusten will lead her but not in a manner that she can possibly attack from behind or suddenly disappear so she keeps her more or less to her side but not too close. She [leads her] outside and explains that she has kept it in the woods. When she has taken her to the woods she will use her intimidation to insist that she either tells her the whole truth about what she is doing or face a duel. If she takes the duel Krusten will fight but not to draw blood only to hit her into submission.
Mina giggles when the man called her a wench, and says teasingly, "You don't like poor old mother?" She glances around nonchalantly as she is chatting with the man.
As the man asks for the tray, "Oh, sir. If you take it in, you'd be taking me job." She giggles again in a flirting way, "And I don't have another apron for you. You may escort me, good sir, and have my path clear though." She gives him a wink and a smile.
(Out of Character: direct actions - she'll be using listen, spot, and search for the look around. She's using diplomacy, and charisma on the man.)
[Carnosus] looked down at his feet and sighed. "I have got to stop sulking, she wouldn't [want] to see me like this, [OK] think Carnosus think, what can you do around here?" He slowly stood up, he then went and asked around till he found where a blacksmith might be[.]