Kitten: ok....someone erased part of the info I had found...It described a feat called "Second Familiar" and it came from Dragon Magazine Issue 280, page 62.
[Weird] question about spells. My wisdom for my priest is 16 so I have a bonus 4th level spell. But at my level it does not have any 4th level spells just 3rd. Do I still have access to that 4th level spell or is it just a bonus when I get to 4th [level]? I looked thru the PHB I could not find anything either way, just stating that the bonus spells were added.
I will look in to it. I don't know off the top of my head and I want to do some research before ruling one way or the other. For now act like you don't have use of the one level 4, till you hear otherwise from me. Okay?
I looked back in the beginning of my characters story here, and found the answer to the question. You did not give Izumi a pouch with spell components. That's also why my character didn't cast detect Poison on the well water.
Hay sgtlee, when you activated the chain in the last rooms, and are walking on forth from then with it activated. Did you think of wind as you summoned it out? Or touch the armband? If so, witch colored link? Or, perhaps where thinking of another element?
To be honest with all the excitement he has not thought to touch the other buttons.
In his current state to be honest Elrik would be thinking of earth and touch the copper button (he does not like being underground).
Then the chain is a brass in color this time, and that D6 is earth damage.
The five links so you don't have to reference me each time you experiment with it is as follows.
Gold = lighting/wind
Brown =stone/earth
Red = flame/fire
Blue = ice/water
All elemental modes have the same formula.+2 (2D4 + 1 D6 elemental damage of type. Critical on 20),
And lastly the only one that does not have an element
Silver = normal
No extra D6 of any elemental damage, but when in this mode it has expanded critical 18-20 and is still +2
Felipe: I spotted something I missed on your character sheet that I should of corrected before approving it, I am so sorry I missed this until now, but you would have much more HP then just 10 the way HP is calculated for a fighter at third level would guarantee you hp of at least 12 because you roll a D10 for additional health for levels 2 and 3 taking an automatic 10 at level 1.
Please roll 2 D10's and add their combined amount to your max HP, thus fixing the clerical error that I missed the first time around.