None of the rooms have doors, they are stone lined walls ceiling, and stone lined floor. There is a stone arch way leading from each room in to the hallway that has the natural and taller ceiling with the only light source.
Room 1.
Pile of bones and rags.
Do you search?
If you do roll search or take (10) or (20)
If you take a 10 or 20 you can only search one room, as the others will be likely searched by the others while you take longer.
Room 2.
Freshly dead half orc body fully dressed and pile of bones.
It is clear to see the man's neck is snapped, likely from impact with the wall as he landed.
Do you search?
If you do roll search or take (10) or (20)
Room 3, this is the room at the end of the hall, and must be the one the right opening leads to, as it is not the rooms any of you landed in.
Pile of bones, and some damage to the stone wall.
Do you search?
If you do roll search or take (10) or (20)
The large room.
In the large room the images carved on the wall stretch floor to ceiling, a round the room. In some areas there are carvings of words, in many languages. In a few places some of the images are colored in lightly with chock, blood, or other. You get the feeling this coloring was done by people whom came before you.
How long and carefully do you look at the carvings?
Are you reading any of the text and if so what languages can you read?
Do you try to read them all, in witch case do you have the trained only skill Decipher Script (Int), if You do you may roll for each one you try to read that is not from a languages you know.
Do you look at the colored areas closer then the rest?
And, please roll a spot, search, when you are in the large room, no mater what your actions will be.
Felipe will check in the large room and he observes the carvings and he checks all the text and he tries to read what it says or not.
Out of game: Do I need to roll a d20 for my intelligence again for just reading all the text?
The carvings seem to depict the end of the war, you recognize many of the images to be the fall of dragons, battlefields of body's, a boy holding a weapon pointed at he sky is depicted as if it is glowing in to the sky a beam of light. Then in the next sequence the same image has the boy thrusting the blade to the earth and it spiting open. The images shows the land and people of co-stay falling in to the earth, as the image gos down the depictions of the people began to look more demon like.
To Felipe:
You can read Common, Halfing, and Undercommon
The fragments of text in languages you can read say the following.
"Till the fire is below your feet, then look up." -Undercommon
"When the room is Quite, think loudly." -Halfing
"Find the stairs leading up and go down." -Halfing
"Take nothing from the grove." -Common
"Beware the blue ice eyes, or die at the hands of what has birthed a god" -Undercommon
You need to roll for "Search" and "Spot" check. You do not have the skill Decipher Script so you can not read the words in languages you don't know.
To Rudiger
You can read Common, Dwarven.
The fragments of text in languages you can read say the following.
"Feast not in the hall of dreams, or sleep forever there." -Dwarven
"Disturb no dancing man of stone." -Dwarven
"Take nothing from the grove." -Common
You need to roll for "Search" and "Spot" check. You do not have the skill Decipher Script so you can not read the words in languages you don't know.
Edited: KittenPunk on 5th Jan, 2013 - 12:58pm
Out of game:
Just wondering are you rolling a real dice or the dice roller programs offered online for free?
In game:
You do a fine job searching the room and find a section on the wall by one of the doors where it looks like some one has written in chock "Not this one", this leads you to go look by the other 2 doors ,and you find near all 3 the words "Not this one" written in the same hand righting.
You Spot nothing.
Edited: KittenPunk on 5th Jan, 2013 - 1:19pm