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Yaeth will walk up to the octopus and kick - Page 142 - D&D / Pathfinder Archive - Posted: 29th Apr, 2013 - 10:39pm

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27th Apr, 2013 - 3:57am / Post ID: #

Dungeons & Dragons 3.5 RPG Main Game - Page 142

(Out of Character: Kitten, sorry, I re looked it up on both this site and the Dungeons & Dragons wiki and they both have same personal/self. This is my mistake, you don't really have to honor it.

Again, sorry I didn't catch that before I used it.)



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Post Date: 27th Apr, 2013 - 4:03am / Post ID: #

Dungeons & Dragons 3.5 RPG Main Game
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Game Main RPG Dragons and Dungeons

My house rule stands. I know it was a honest mistake but, that is okay. I like it the way you used it. I wish there was more of this team work in Dungeons & Dragons but to often the best spells are self centered. My ruling stands.

Post Date: 27th Apr, 2013 - 8:50am / Post ID: #

Dungeons & Dragons 3.5 RPG Main Game
A Friend

Dungeons & Dragons 3.5 RPG Main Game Archive Pathfinder / D&D

international QUOTE (KNtoran @ 26-Apr 13, 11:13 PM)
IF that is true then my first attack will be a critical shot with 2X damage. Do I need to reroll that damage or just let you double it?

(Out of Game: Normally True Strike is only a +20 to hit, not a critical strike. However, there is a spell called Assassin's Strike, which guarantees a critical hit and increases the critical hit by 1 step.)


Spell: Critical Strike

Complete Adventurer and Spell Compendium
Personal, Divination.
1st level wiz/sorc and assassin spell. As a swift action, add +1d6 sneak attack damage, double threat range, and +4 to [Critical Hit] confirmation to your attacks for 1 round.



Reconcile Edited: HunnyBunny on 27th Apr, 2013 - 9:02am

Post Date: 29th Apr, 2013 - 8:16pm / Post ID: #

Dungeons & Dragons 3.5 RPG Main Game
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Page 142 Game Main RPG Dragons and Dungeons

End of round 3
Alexander: (14 of 26 HP) Alexander attacks, slicing clean through, lopping off part of one of the large tentacles dealing a massive 14 damage with his critical strike.

Monster Octopus: (72 damage taken of ?# HP) attacks wildly swiping at anyone nearby. One of the tentacles slams against Alexander dealing 12 damage and sending him slamming against the rock wall behind him. The monsters second attack lands a blow against Felipe who takes 11 damage from the attack.

Izumi: (22 of 28 HP) Izumi quickly pulls her sword out for defense. She then sets her spear arm back and gives a mighty throw towards the sea beast. Attacking and dealing 5 damage with her Spear.

Matt: (14 of 27 HP) attempts to attack while stumbling clumsily and missing but managing not to fall into the water as he fails his attack.

Haru: (13 of 18HP) Concentrating on his spell and moving his hands in a motion not unlike pulling something tight, the rope under his spell tightening around two of the octopus's arms, straining at the beasts attempts to rip free.

Holly: (21 HP) the small child sided girl Holly moves and throws a well thrown rock at the monster. It skips across the water and Hits directly in one of the monsters eyes dealing a massive 11 damage.

Felipe: (11 of 22 HP) striking the creature again and he tries his best to aim true, but being knocked so hard, his attack fails and misses yet again.
Out of Game:: Felipe I noticed you are getting some low rolls. I wanted to just check you are still using a D20 to roll for attack and did not somehow chance over to rolling a D6 or D10 or other type of dice. I also wanted to remind you that you make 2 rolls for an attack. A D20 roll + your basic attack bonus + your weapons magic bonus = result. For example D20 roll, +1(basic attack Bonus) + 2(Strength bonus) + 4(weapons magical bonus)
And then a roll of the damage dice specific to your weapon + the weapons magic bonus + your strength modifier as a fighter.

Praos: (24 HP) Moves towards the cave opening checking to see if the way out is safe. As he sees nothing but darkness he gives call to the group, "Black as night, but it looks clear!" He takes out his small chunk of glowing ore and throws in down the dark hallway.

Elrik: (18 HP) Elrik slashes out with his fire chain as the creature nears the shore. The chain rips and burns into one of the appendages dealing 10 damage and the smell of cooking Octopus fills the air in an appetizing way.

Yaeth: (33 HP) firing another 2 shots, he takes aim, and lets lose 2 shots of frosty might landing both arrows on the bound tentacles tied by the rope. The first shot dealing 9 damage and the next an additional 10 damage. The wet tentacle begins to frost over and crackle with blue frost, the creature thrashes with pain splashing water and misting the group in the fight for survival.

Vigo Zar: (20 HP) seems to be completely frozen in fear. Taking no action but staring in awe as the party fights for survival and faces off against the beast from the deep.

Out of Game:
I am starting to think that our new player Vigo won't be coming back. I am giving him another day or so to make a post then I"m deeming his character a "Red Shirt".

The next round of combat

Monster Octopus: (97 damage taken of 88 HP = DEAD) in a dying lurch, it attempts to withdraw while squirting an ink of deep black into the water to screen its escape. It slowly pulls back its tentacles allowing for the group to make its final attacks before the beast is concealed into the quickly spreading black inky water. Izumi and Holly, along with the others, continue the attacks quickly and manage to make their final blows and overwhelm the beast.

Izumi: (22 of 28 HP) Izumi attacks with a double handed chop at one of the creatures tentacles as the butcher shop owner within her wonders how this beast would taste in a soup.
Her attack lands true and deals a mighty blow of 12 damage to the thing. Her strike lands on the frozen tentacle chopping and shattering the frost and cleaving straight through. The tentacle falls with a splash onto the edge of the shore line.
And
Holly: (21 HP) "Hey tall goldie!" She calls, throwing another well-handled stone and critically striking it in the other eye. As it takes a monumental 13 damage, the beast thrashes a final twitch then collapses on the shore line in the murkiness of the dark inky water.
Combat over

Out of Game:
Holy crap, wow you guys kicked its hind end and here I thought you would all run screaming away, nice work!

29th Apr, 2013 - 8:29pm / Post ID: #

Game Main RPG Dragons and Dungeons

Out Of Game: Oh shoot! I didn't realize that I rolled a D6 instead of a D20! It looks like I got confused at that time. Sorry about that.



29th Apr, 2013 - 8:40pm / Post ID: #

Dungeons & Dragons 3.5 RPG Main Game

Alexander rises to his feet and walks to the group, rotating his arm in its socket.

"Great job running away, guys." He remarks snidely. He looks around, "Seriously, though, we should get out of here, there may be more of those things. We can't afford to waste our strength fighting something like that again."



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29th Apr, 2013 - 8:49pm / Post ID: #

Dungeons & Dragons 3.5 RPG Main Game - Page 142

In Game: Felipe groans as he gets to his feet and he says to Alexander "You're right, but, how we can get out of here?" After saying that Felipe thought to himself, "Next time I should be careful when I make another attack again".



Post Date: 29th Apr, 2013 - 10:39pm / Post ID: #

Dungeons & Dragons 3.5 RPG Main Game
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Dungeons & Dragons 3.5 RPG Main Game D&D / Pathfinder Archive - Page 142

Yaeth will walk up to the octopus and kick it to make sure it is dead. He will then look into the water so see if he sees anything else of interest in the water. He will say to no one in particular, "We may want to make a good search of this area. If this creature has defeated others we could find armor or other weapons that could help us further on." Yaeth will start searching the octopus to see if he can find anything of interest.

Out of Character: Search check rolled a 13 +4 = 17


 
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