Yaeth will climb down the rope and once at the bottom he will search around to see what interesting items he can find to use for him. He is hoping to find some armor and maybe a sword in case they get in close combat. He is also looking for other items besides coin that could prove to be useful for them all. He will also pick up gems to place in his pouches.
Out of Character: Climb check rolled a 20 I do not think I need to add anything to that?
Izumi staggers a little as Whisp so quickly comes to her and wraps itself around her neck once more. She balances, then catches her boot thrown to her. She pulls out the sock in each boot and puts them on sock then boot, left then right.
Now with the water gone she has a clearer view of what was down here. Being an old hand at adventuring and being an owner of a successful shop, Izumi knows the better gems and jewels to pocket. She will look for a few that are worth being carried, and she will keep her eye open not for armor so much as for particular footwear, jewelry, cloaks, or other clothing type items. The items she will pick up she will check for enchantments.
(Out of Character: Spot check 19+3=22, Search check 15+2=17, for the things Izumi picks up aside from the gems and jewels Spell Craft Checks: 15+5=20, 16+5=21, 5+5=10, 20+5=25, 14+5=19, 13+5=18, 12+5=17, 6+5=11, 16+5=21, 11=5=16)((Let me know if you want more rolls, or rolls for the gems and Jewels))
Holly listens in on everything going on and whispers in Alexander's ear, "As much as I want to find out what they got there, what's coming concerns me far more."
She the hollers at Izumi, "Whenever you get a moment, I'd like to find out what these are, if they are magical as I think."
(Out of game: Listen 17+8=25. Spot: 12+8=20)
In Game:
In the lake bed
Yaeth makes it successfully to the lake bend below with a dexterity of skill about him.
He begins to search around to see what interesting items he can find. His eyes fall on a helmet only a couple of feet away, moving aside the coins and gems pocketing a few ruby's as he goes he discovers the helmet is not alone and that most of a matching set of armor is stuck in the lake bed of coins. It will take him a moment to dig it out. When he is done he can go on to searches for weapons and other items there are plenty in this wealth.
With a last Pull he manages to pull the suit of half plate from the sea of coins and gems.
As he had dug he found an amulet, and a small cloth bag, among the gems and coins that had held it down.
Out of Game:
Yaeth the breastplate you found from your swim I am guessing you left it out up on the cliff side?
And was it you that found the pearl before?
In Game:
Izumi hears Whisp whispering in her ear as it wraps itself around her neck. "Not good, not good, too cold. Not natural."
With her boots on now, She takes to a searching, her keen eye falls on a handful of gems each worth more than the last. She pockets several flawless Gems and an Opal, the fire of it glinting a rainbow of colors in the light. The items" that stand out in the sea of gold are made of clothing or leather so she knows from experience they must hold magic within them.
Moving from one items to the next she finally discovers a large piece of clothing sticking out from the bed of coins like a flag to what lay beneath. She begins to dig the cloak out from its sunken spot. It will take awhile to fully undig it. As she digs she finds several items that she looks over to determine what they are, and to see if any are worth taking with her.
Amulet of Diplomacy
Ring of Jumping
Ring of Feather fall
She finally manages to pull the cloak free. Giving it a good look over before trying it on.
Cloak of useful items and, from the look of it, it was intact with all of its Patches and a couple more that were not standard to the enchantment of this type of item.
Felipe takes a moment then goes back to Searching. He picks up a handful of items and walks over to Izumi to ask what they each do to see if any of them will be useful to him.
Izumi quickly glances them over and can tell what they are.
Boots of Speed
Amulet of Fireball
Ring of protection +3
And
Amulet of Healing
"This one should go to Elrik." She smirks looking it over.
She then adds. "It gives a healer a more potent ability when they cast. As well as some other attributes most useful to a cleric."
Proas after retracting the magical rope and slinging it over his shoulder walks over and picks up a set of leather gloves stuck under a Heavy looking golden crown. He slips them under his belt then moves over and picks up a dagger and a round blue orb.
Haru runs off toward the waterfall disappearing from out of most the party's sight as he rounds the center statue.
On the cliff top
Holly listens carefully and despite the sound of the waterfall and her friends moving about in a lake bed below she can make out the faint and nearly silent sound of a slow and even in step. 'tap, tap, tap", the sound of footsteps one after the other in a slow and even walk of boots on stone. Paradoxically light of foot and heavy at the same time. The sound grows. Something is coming she thinks. But she can see nothing but the dark passageway leading from the bright room.
Matt moves forward toward the cave opening a drifting cold growing stronger in the room.
He stands at the opening looking deep into the darkness the light of the room at his back.
Elrik looks down over the cliff face watching what the others are doing as they run about digging things up and looting. "Hay if you find anything I can use can you please bring it up with you when you"re done. I"m going to stay on look out from up here" he calls down to the group speaking to no one in particular.
To the group
The room seems to be colder than before, perhaps its just the wetness of your clothing still clinging to each of your body's, perhaps the light and nearly unnoticeable breeze is stirring the air just to make a shiver run up the spine of each of your hero's. For whatever the reason the the room does seem colder.
On the cliff top
"Hay Elrik, and Alexander I"m going to take a peek down the passageway really fast I won't go out of calling distance." Matt exclaimed to his party mates who are still on watch over the lake bed from the upper shore line.
Edited: KittenPunk on 14th May, 2013 - 12:46am
As Izumi goes through the act of searching, she hears Whisps mutterings. She stops a moment to as him, "Can you tell what each thing is, or just that it has magical qualities?"
As she discovers each item she notes to herself, 'I could use this, Haru could use this, the little one might like this one if it isn't to large on her', and so on. Considering the items Felipe found and asked her for her thoughts upon, Izumi reveals that he's found a pair of Boots of Speed, an amulet enchanted with fireballs, a protection ring and a healers amulet. She then asks him if he'd give her son the ring of protection because he has no, and cannot wear, armor due to his Bardic abilities.
She gathers all she found onto the Cloak of Useful Items and rolls up the cloak for portability. As she sets herself to decide to look for more or not, she stops because of an unwanted shiver that rolled down her spine. She looks to the others and asks, "Is it just me or did it get colder?"
Whisp the little silver snake licks at the air, it grips tighter around Izumi's neck, a reaction of Fear not to hard to choke but its emotion being understood by her. "It's coming. I Hears it" It whispers fear quaking in the serpents hissing voice.
Proas gives a call up. "Holly found something you might like" The monk binding over and picking an other 2 items up off the floor as he called out.
"And something for you Alexander." He Added standing up to look over the other item.
Alexander and Holly both look over toward the cliff face hearing Proases call.
As the group searches through the gold and the items resting on the floor of the lake bed a voice rings out filling the room.
"So what do you think you are all doing?"
The voice of a man unknown to the group old and wise in its sound cuts through the room chiming in the ears of the entire party.
Elrik still standing on the overhang above the lake bed turns quickly around to see the old man arms crossed with a hooded robes of heavily woven cloth. As so dose Holly and Alexander.
Matt stands like a statue, still of movement frozen in place in a jester half looking like mid run from the opening of the passageway. He is not moving his body does not even shift as with breath. His eyes are open and look right past his party mates in a blank stare. A look of fear and panic on his face frozen motionless in time.
The Old man takes slow and even steps walking right up to the edge of the shoreline. Elrik steps back but cannot move any farther without risk of falling over the cliff face to the lake bed below.
The Old man gives no motion or even a glace at Alexander or Holly stepping past them in a slow even paced walk. Holly notices his Eyes deep and cold are Blue like nothing she has seen before. Alexander can feel how cold the Air gets as the man walks past it even feels harder to breath with the heavy chill on the air.
The group below in the lake bed can see the old man as he steps up to the edge of the cliff face overlooking them.
His arms remain crossed and he stands looking down on the group.
"I said, what do you think you are all doing?" the man's voice weighs heavy in the air booming and full of confidence and authority.
A lofting wave of cold air fills the room as he speaks as if his breath itself was the source of the cold and the light Breeze. Goosebumps and silvery shiver run the spines of the group a deep pitted feeling of Fear brushing the core of each in the party.
Edited: KittenPunk on 14th May, 2013 - 3:17am
Dungeons & Dragons 3.5 RPG Main Game (Hover)
Holly speaks in squeaking Draconic, "Good sir? Are you a great and powerful being?" She switches back to the common tongue, " Good sir, we're very sorry to have disturbed your rest. We meant no harm or folly. May I squire for you, or become your scribe? I may not look like much but I am a fast learner." She smiles weakly, jumps off Alexander's shoulder, and steps forward prostrated slightly.
(Out of game: Diplomacy: 16+8=24, Sense Motive: 13+7=20)
Edited: HunnyBunny on 14th May, 2013 - 3:19am