Zen answers.
"As I said before the exit will be near the waterfall on the far side of the grove. Just as the entrance is also by a waterfall. There is not a straight path and the vegetation grows wild and unkempt in the grove. If you find yourself with in a tended garden you have strayed off a safe path of any kind and in to one of the traps with in the grove."
The sound of water could be herd in the distance as zen lead the group down one of the wide tunnels. It had felt for most of the walk as if the group had been travailing down hill at a light incline. When zen stopped the sound of water was booming and near, the air was damp with the mist of a waterfall not to far off. And the cave walls where slick and sticky as the clay soaked up the moisture.
Zen holds a small sack out to Izumi. " The items in this will help till your party can fend for its self again." And with that Zen turns to head back the way he had come from leaving the group to press onward on there own.
Matt having had his glowing stone out for most of the walk steps forward deeper toward the sound of water scouting a head if only for a moment.
He looks a round the sharp bind in the caves path then heads back tot he group.
"I think you all need to see this." He declares then begins walking toward the sound of water and the entrance in to the grove.
In Game: Felipe heard what Zen said to the group and he says to him "What is it?".
Edited: Felipe on 7th Jun, 2013 - 12:10am
Dice Rolls: | D100 | D20 | D12 | D10 | D8 | D6 | D4 | D2 |
Felipe | 77/15 | 6/12 | 6/5 | 9/1 | 8/3 | 3/1 | 2/2 | 1/1 |
DM: KittenPunk | 80/28 | 11/12 | 6/1 | 10/10 | 3/8 | 4/5 | 2/3 | 2/1 |
The group moves toward the sound of water.
As they turn the bend in the wide path a wall of rushing water can be seen as the light spray of mist lofts in the air.
A carved stone path intermittent with steps cuts to one side of the water and leads out from under the waterfall. The path in to the grove behind the large waterfall is a little more than 5 feet wide and slick with the splashes of water given off from the heavy stream from the falls. The group has to move in single file and slowly down the path to avoid risk of slipping.
As the group moves from the wall of water in to the open air and mist the dark void of space a great chasm opens out to be seen. The dim glow of luminescent stones dot the overhead like stairs, glowing blue, it is the same stone type you hold to light your way int he dark. A mix a tropical forest and deep wooded marsh carpet the ground for as far as the eye can see.
Miles of open air and space lays out before you, the stone dark walls of the chasm are highlighted as a dim fiery red and yellow light begins to form on the horizon far on the other side of the void of space. The light grows in brightness and intensity even the warmth of the real sun is given off by this imitation. The light fills the space as the dawning occurs slowly forcing the blue stairs of glowing stone into hiding as the grays and browns of cave walls are lite up highlighting the illusion of being outside.
a pungently sweet sent is on the breeze a small of pollen and earth water and life tree and foliage alike. The sent is almost pleasing if not for the words echoing in the back of your mind to know this place was poisoned you would want to drink in this place for its welcoming beauty was overwhelming.
In the distance far beyond the range of clear sight a lightly blue string can be seen on the wall of stone over the sea of green life that makes up the grove. Perhaps that streak of blue is a waterfall but from here it is to far to tell.
Haru tugs on his mothers shoulder whom walks in front of her son down the slick steps and path leading from behind the waterfall. "Mom, was there a spyglass in the bag? I think I had saw one."
Proas repeats the warnings "Take nothing from the grove. Drink not the filth of the waters of the grove."
The group presses on in to the space moving slowly down the winding path along the rock face till finally they are at the base of the path and near the edge of small pool feeding in to a river and in to the marsh lands deeper in tot he woods.
Ferns, vines, moss, and grass cover everything from rock to fallen tree. Flowers of every shade of color, strange and lovely, bloom a mix the ferns and fauna of the topical florist bed.
Edited: KittenPunk on 7th Jun, 2013 - 2:09am
Dungeons & Dragons 3.5 RPG Main Game (Hover)
Holly moves forward... "Take nothing? But this place is so beautiful! I can't imagine why anyone wouldn't want to take anything from here. So unspoiled and perfect." She walks straight to a tulip she sees, "This is the most beautiful tulip ever. I can't pluck it up." She scans around and sees more tulips, roses, wildflowers, and ponders to herself. She reaches for a flower.
Will Save +4
Izumi responds to Felipe, "I don't know what's in the bag yet. I will look after we get down the waterfalls path."
Walking down the pathway. Izumi notices the water from the falls splashing up and misting the group. She announces to the party to beware the splashing of the falls and to not let it pass their lips coinciding with the earlier written warnings.
As Holly is about to pluck a flower, Izumis instant mother instincts kick in. She steps forward and slaps the little girls hand away from the flower while yelling, "No, you fool! We know not the consequences for anything here! Simply plucking a beautiful flower could be construed as 'taking from the Grove'. You must not succumb to this places beauty, it carries with it danger and death.
(Out of Character: Grapple check to stop Hollys action. Grapple +5)
Edited: Stefflabunny on 7th Jun, 2013 - 5:41am
Dice Rolls: | D100 | D20 | D12 | D10 | D8 | D6 | D4 | D2 |
Stefflabunny | 82/79 | 8/18 | 4/4 | 2/2 | 5/1 | 4/2 | 4/4 | 1/2 |
DM: KittenPunk | 65/61 | 20/7 | 6/2 | 1/1 | 7/7 | 4/4 | 2/4 | 1/1 |
In Game: Felipe says to the group "This place is beautiful, but I want to know how dangerous is this place?".
Dice Rolls: | D100 | D20 | D12 | D10 | D8 | D6 | D4 | D2 |
Felipe | 6/11 | 11/14 | 3/9 | 1/5 | 3/7 | 2/3 | 4/3 | 1/2 |
DM: KittenPunk | 91/4 | 5/4 | 10/10 | 3/7 | 3/1 | 3/1 | 3/1 | 1/2 |
Holly smiles in thanks to Izumi, "I almost lost my mind. But I think my own willpower was screaming at me to not pluck a flower from here. If I could just analyze the poison if there is any we might be a bit closer to learning the truth of this place." She sighs, "I just don't get it. We need to get away from here quickly. I don't like this, too peaceful."
Holly scans the area closely, trying to see through the illusions and spot if there is anything out of the ordinary.
Out of Game:: Spot +8, Listen +8, Search +6, Will Save +4 to disbelieve any illusions if any.
Edited: HunnyBunny on 8th Jun, 2013 - 7:27am