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Out of Character:: Listen Check 15+6=21 Spot - Page 26 - D&D / Pathfinder Archive - Posted: 8th Jan, 2013 - 2:23am

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7th Jan, 2013 - 10:30pm / Post ID: #

Dungeons & Dragons 3.5 RPG Main Game - Page 26

When Felipe heard Izumi, he goes near Izumi to see if the water's effect on these doors is going to work.



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Post Date: 7th Jan, 2013 - 10:49pm / Post ID: #

Dungeons & Dragons 3.5 RPG Main Game
A Friend

Game Main RPG Dragons and Dungeons

As you splash each door with water you all feel a rumbling as the heavy mettle doors begins to swing backwards and up, the sound of mechanical rigging is unmistakable. A quick draft of cold air flows threw the room coming from each door. A small amount of dirt and dust filters threw the air form the ceiling, and another chunk of glowing stone falls smashing in to two peaces as it hits the floor.

Before you are 3 hallways of darkness.
As the last door opens and locks in place the rumbling goes on for a bit in the distance for a little longer before settling. When it stops a draft of cold air flows back threw the room from the hallway behind you where the tunnels were.

Everyone please make a Listen check before declaring your progress.
Along with any other actions in this area before moving on to the next stage.

7th Jan, 2013 - 10:56pm / Post ID: #

Dungeons & Dragons 3.5 RPG Main Game Archive Pathfinder / D&D

Listen Check: 21(13+8)

Matt goes to the dragon door and listens to hear if there is someone moving around down the corridor.

Reconcile Edited: FoxRogue on 7th Jan, 2013 - 10:56pm



7th Jan, 2013 - 11:24pm / Post ID: #

Page 26 Game Main RPG Dragons and Dungeons

Felipe hears in the tree door to see what he can hear inside.

Listen Check result: 19 (is this correct?)



Post Date: 8th Jan, 2013 - 12:08am / Post ID: #

Dungeons & Dragons 3.5 RPG Main Game
A Friend

Game Main RPG Dragons and Dungeons

Rudiger picks up one of the two broken pieces of crystal (if it is small enough) and puts it in his sack. Seeing that Mathias and the other man have taken positions by the dragon and tree doors, Rudiger listens for anything by the remaining door.

Listen: 5+1 = 6

Reconcile Edited: Tonatha on 8th Jan, 2013 - 12:09am

8th Jan, 2013 - 12:20am / Post ID: #

Dungeons & Dragons 3.5 RPG Main Game

(Out of Character:: Listen Check 19+3=22, Spot Check 20+3=23).

Izumi releases her waterskin to let it fall to her side and pulls her sword out with speed.

(Feat. Used Quick Draw)




Rather off topic, but...
I will be unable to post for the next 5-12 hours. I am being taken soon to my friends 40th birthday party in San Francisco. Good night, and good luck!



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Post Date: 8th Jan, 2013 - 12:48am / Post ID: #

Dungeons & Dragons 3.5 RPG Main Game
A Friend

Dungeons & Dragons 3.5 RPG Main Game - Page 26

I am still waiting for one more players roll, but every one that rolled over a 20 (after there modifiers where added in), thinks they [heard] something down the hallway where the tunnel rooms are.

8th Jan, 2013 - 2:23am / Post ID: #

Dungeons & Dragons 3.5 RPG Main Game D&D / Pathfinder Archive - Page 26

Out of Character:: Listen Check 15+6=21 Spot 4+6=10

Elrik, turns to feel the wind on his face. "Wait before rush in, what if these are the wrong ways. What if all three open a path behind us that we did not find? We should backtrack to make sure that wind is not something new before going forward."




 
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