Dungeons & Dragons 3.5 RPG Main Game - Page 37 of 191

Elrik looks at the Map. "Hold one second - Page 37 - D&D / Pathfinder Archive - Posted: 13th Jan, 2013 - 12:56am

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Post Date: 12th Jan, 2013 - 9:45pm / Post ID: #

Dungeons & Dragons 3.5 RPG Main Game
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Dungeons & Dragons 3.5 RPG Main Game - Page 37

As you enter the room you immediately see that the orbs begin to glow slowly brighter.
Taking your time and searching as you go quickly becomes hazardous.
As you pass the first orb without touching it, you get a small electrical shock as it emits its charge upon you.

To the outside observer it looks like the light got brighter to a point and then dispersed a small wave of electrical energy as he passed. (Take 2 points of Lighting damage.)

Matthias you are approaching the second orb and it is also beginning to glow brighter. What do you do?

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12th Jan, 2013 - 9:58pm / Post ID: #

Game Main RPG Dragons and Dungeons

Don't I get a reflex roll or did you roll it for me. As for approaching the orb, Matt pays full attention to the orb, preparing for another bolt.



Post Date: 12th Jan, 2013 - 11:12pm / Post ID: #

Dungeons & Dragons 3.5 RPG Main Game
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Dungeons & Dragons 3.5 RPG Main Game Archive Pathfinder / D&D

Rudiger just stays in line, following Mathias lead.

[Out of Character:] I won't be able to check this for the next 24 hours. That's why my mentioned action is so bland.

Post Date: 12th Jan, 2013 - 11:13pm / Post ID: #

Dungeons & Dragons 3.5 RPG Main Game
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Page 37 Game Main RPG Dragons and Dungeons

Out of game:
I rolled for you on orb one.

In game:
As for orb 2, it is getting brighter, what do you do?

12th Jan, 2013 - 11:16pm / Post ID: #

Game Main RPG Dragons and Dungeons

Felipe says to Matt, "Isn't it safe for me to go in that room now?" He notices that the orbs is getting brighter but Felipe doesn't know why yet.



12th Jan, 2013 - 11:40pm / Post ID: #

Dungeons & Dragons 3.5 RPG Main Game

Matt continues following the path from the wall. He keeps vigilant for the next bolt from the orb ignoring whatever the rest of the party says.



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12th Jan, 2013 - 11:55pm / Post ID: #

Dungeons & Dragons 3.5 RPG Main Game - Page 37

Now that there's more room in the corridor, Izumi begins to pull the trap slain body in after her. As she does so she tries to keep the body between her and any traps that might go off as she moves the body.
(Out of Character: Reflex save(for possible Tripped Traps) 17+1=18, Strength check(to pull body): 18+3=21, Search check(to search body) 15+2=17))



13th Jan, 2013 - 12:56am / Post ID: #

Dungeons & Dragons 3.5 RPG Main Game D&D / Pathfinder Archive - Page 37

Elrik looks at the Map. "Hold one second Matt, let me try something." Elrik reaches out with his hand and touches the first orb with his hand wrapped in its chain hoping to disable it.




 
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