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QUOTE (KittenPunk) Or if you rather I can - Page 72 - D&D / Pathfinder Archive - Posted: 16th Feb, 2013 - 4:48pm

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15th Feb, 2013 - 8:18pm / Post ID: #

Dungeons & Dragons 3.5 RPG Main Game - Page 72

Out Of Game: How what modifier I need to use to roll a Fortitude Save? I tried to look for a thread that explains the modifiers that I need to use to roll for something but I don't seem to find any.



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15th Feb, 2013 - 8:39pm / Post ID: #

Game Main RPG Dragons and Dungeons

(Out of Character: Felipe, you need to make some changes to your character sheet.

1.) As Kitten has told you several times so far, your hit points are way too low for a level 3 character. You need to roll 2 D10's and add your constitution modifier to them, then add your result to the 10 you already have.

2.) at third level your Fortitude, Reflex, and Will saves should all be at a +3. So, then you add the mods like so:

Fort: 3+Constitution Mod(0) =3
Reflex: 3+Dexterity Mod(+1) =4
Will: 3+Wisdom Mod(+1) =4

On your sheet it should look like:
Fort: 3
Reflex:4
Will: 4)

Reconcile Edited: Stefflabunny on 15th Feb, 2013 - 8:40pm



15th Feb, 2013 - 8:49pm / Post ID: #

Dungeons & Dragons 3.5 RPG Main Game Archive Pathfinder / D&D

Out Of Game: I have fixed the second problem I had, but there is something wrong about number one, if my constitution mod is at zero, how I can get the result in the member wars dice? I added the "Zero" and then rolled the dice but in the end the result is zero, so I will need to put a number more than just "Zero" because that is not going to work to get the result.



Post Date: 16th Feb, 2013 - 2:12am / Post ID: #

Dungeons & Dragons 3.5 RPG Main Game
A Friend

Page 72 Game Main RPG Dragons and Dungeons

Out of game:
In the members war dice select number of dice to roll "2", type of dice to roll "D10".
This will give you a random number between 2 and 20.

Or if you rather I can roll for you and just tell you what number to add to your max HP.

16th Feb, 2013 - 9:36am / Post ID: #

Game Main RPG Dragons and Dungeons

Out of Character:: love the new map with our markers.

In Character:: Elrik smiles at the boy, "I am Elrik, a friend of your mother's and a friend of yours now." And puts his hand out for the boy to shake.

Elrik looks around, "Guys, I like the idea of splitting up and searching for our next route but let's make sure we have a plan. Not just people running off in the dark."



Post Date: 16th Feb, 2013 - 10:14am / Post ID: #

Dungeons & Dragons 3.5 RPG Main Game
A Friend

Dungeons & Dragons 3.5 RPG Main Game

Praos cannot but agree with Izumi. The magic detection seal is indeed disturbing, but more so is the second one. It might not be any threat but as long as they do not know what it is they must be prepared for everything. He stnads up and glances towards Felipe who is heading for the sulfur scented room ."I do not think it is a good idea to spread. " he turned and said to Elrik " Better move as a group. Given what the journal stated, I think our next move should be to try and pass the spiders. What do you think ?"

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16th Feb, 2013 - 12:04pm / Post ID: #

Dungeons & Dragons 3.5 RPG Main Game - Page 72

In Character:: I agree Paos. We need to remove the danger as a group before spreading out to determine our next path.



16th Feb, 2013 - 4:48pm / Post ID: #

Dungeons & Dragons 3.5 RPG Main Game D&D / Pathfinder Archive - Page 72

international QUOTE (KittenPunk)

Or if you rather I can roll for you and just tell you what number to add to your max HP.


Out Of Game: Yes please KittenPunk, and thank you.

In Game: When Felipe approaches the door and opens it while saying, "hmm, I am sure that sound is in that room".

Reconcile Edited: Felipe on 16th Feb, 2013 - 4:48pm




 
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