Covering his mouth and nose from the stench that came through the door, Praos stands up, looks one more time the seal and heads to the rest of the group. " Did you find a way through that room Fellipe ? " he asks him, thinking that the only way is through the acid room.
Out of Character: : Fort save : 13+4 = 17
In case you want to progress a bit and I am not around .
Praos joins the group as the bag is being opened he notices the blue book at once to mach the one in his bag that was found earlier. There is no mistaking it is part of a set how many are in the sent is unknown but he can't resist the possibly to read another book such as this, who knows what it will over perhaps more information in to this place a way out or possibly a higher task.
Felipe replies to Praos "I think there is some kind of entrance there, I will need to go back in there to make sure if that is true." After saying that Felipe covers his mouth and nose and goes to the room and check if there is really an entrance there.
Felipe's secant time in the room is better then the fist, as with the door open the air has began to circulate again. While it still burns the lings to breath deeply its at least not as overwhelming as it was before. The eyes water with the sting of the acidic air but he manages to move threw the room. He can take ether of the 2 paths around the acid pits skirting the wall on the outside to get to the other side of the room. There he finds a platform and steps leading down to a sub-train star well leading in to the dark unknown.
Alexander grimaces shakily as he pockets the strange medallion, again thinking of Fendrill, and Luck in general. Did this mean the Gods were on his side? Or was it something else, perhaps punishment for his blasphemous ideals?
Alexander shakes off his momentary stupor. It didn't really matter right now. He closes his hand around the glowing stone, hoping not to alert anything that might be nearby.
He removes his shirt and positions it on is back like a cape, sleeves resting on his chest, so as to allow him to drop it on the instant, if need be.He then presses his ear against the door.
Out of Game: Listen Check: 2+2=4
Alexander opens the door slowly and cautiously, careful not to disturb the webs any more than necessary. He cups his hands around the glowing stone to make a narrow beam of light, then uses it to inspect the room from the doorway.
Out of Game:Spot Check:10+2=12
More spiders scatter and the hallway on the other side of that door takes a turn to the left after only another 10 feet. As you peek around the corner you can see a large room webs hang from the ceiling and cover most of the walls. Small spiders move about nothing bigger then the size they should be around a house or dwelling in the county side. But this is no county side cottage and this seams like a lot of webs for spiders so small despite the numerous many you have seen so far.
Dungeons & Dragons 3.5 RPG Main Game (Hover)