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As Izumi gets closer to the drop area, she - Page 11 - D&D / Pathfinder Archive - Posted: 4th Jan, 2013 - 2:40am

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Post Date: 3rd Jan, 2013 - 10:02pm / Post ID: #

Dungeons & Dragons 3.5 RPG Main Game
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Dungeons & Dragons 3.5 RPG Main Game - Page 11

Rudiger sighs. He was so bad with people.

"I apologize for seeming short. It has been a rather unpleasant night. Rudiger is my name, smith in Florana as long as I've had this beard, and several years before that too. But if me and you are both here, I wonder if the man in my neighboring cell made good his escape."

Rudiger takes a moment to scan the room for exits.

Reconcile Edited: Tonatha on 3rd Jan, 2013 - 10:03pm

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3rd Jan, 2013 - 10:06pm / Post ID: #

Game Main RPG Dragons and Dungeons

Felipe decides to search around for exists, too, while he is scanning the room he says to Rudiger again, "have you seen a ghost last night?"



3rd Jan, 2013 - 10:12pm / Post ID: #

Dungeons & Dragons 3.5 RPG Main Game Archive Pathfinder / D&D

Izumi pulls the sword out of it's scabbard, and inspects it. Upon seeing that it is her family sword with the markings of her God, she practice swings a few times. Noting the lightness and ease of her movements she stops immediately and kneels to think a silent prayer of thanks to those who watch after her from beyond this life, and to their God.
As she resheaths the weapon, she notices the glint of metal in her hair. Her hand instinctively goes to it, and she pulls out of a dreadlock, a ring with the symbol of her God. She thinks to herself as she slips the ring onto her finger, "So what new adventure have I been thrust into now, that I am granted gifts from my faith?" She also wonders what secrets the ring might hold for her as well.
Before she has time to get up from her kneeling position, she hears the snake's query. "Handler? I suppose I am sir Wisp. I am Izumi Karro, and by my guessing we are at the beggining of something we are meant for. I welcome your company."
With that she looks around the room she is in and sees the hall, and ventures that way.

As Izumi is inspecting the glowing vein of crystals, she hears commotion from the landing room she came from. She thinks of her son and goes back to see if it is him.



Post Date: 4th Jan, 2013 - 1:14am / Post ID: #

Dungeons & Dragons 3.5 RPG Main Game
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Page 11 Game Main RPG Dragons and Dungeons

To FoxRogue
When you exit the mettle door at the back of your cell, its leaded you threw a hall way, to an open and well lit room, the room has 3 round openings lined with metal. Above them carved in to the stone wall are the words, "Here the trial of the gods starts, innocence will prove victory. May you pick well."

You enter the left, and as it quickly drops off you begin to slide down the tunnel.
The long tunnel seems to twist and turn you can tell by the way gravity shifts pulls you to one side or another the mostly smooth metal, allows you to pick up speed quickly, but you're still being banged around in it.

You managed to protect the most vulnerable parts of your body.
The pitch black dark of the tunnel only add to the fear and panic of the tight space. Than all at once tunnel in the abruptly ends shooting you out with the thud, into a pile of something, before lightly slamming into the wall.

As you gather your bearings, and take a look around, you realize quickly the pile that braced your fall consists of numerous bodies worth of bones a long with new corps, a large and well built man, dead with his neck broken. his skins is cold and stiff and you think he must of been from the other group you over herd the guards before say where already set on ahead. He cant of been dead more then a day, he still has his clothing and belt/ boots on, his cold dead hands still clutch a identical small sack as your own.

The room that the tunnel dropped you into about 9' x 9' with one stone archway open meeting into adjacent hallway.

As you dust yourself off and gather your composure. Checking yourself and your supplies. You quickly discover you are wearing a cloak that is not your own, the soft gray wool is calming and conferring, as you take a better look at it you realize that it is embroidered in high detail with the symbols of the 4 elements.

The one from your dream? But why would a follower of Meara work so hard an a garment representing the symbol of Er-u Tan?

You also notice almost immediately a weight upon your hip. A curved blade rests in its normal way with in the leather shell, as you draw it the dark steel at once tells you it is something different, you recognize it to be a Sickle made of cold Iron. And, the more you look it over the more you can see that its master work, and you can feel magic as if it was a part of the blade. A long the handle of the blade is detail work of spiders webs carved in tot he leather handle.

Please add to your inventory one, +1 Ghost touched Sickle made of cold Iron, and one cloak of resistance +3. Both are masterwork quality.

Do you take the clothing, belt, boots, socks, or sack from the dead body at your feet before exiting in to the stone hallway?

To bunny
The ring allows you to speak freely with snakes. (Ring of the serpents tough) It is also a holy symbol.

To Felipe and Tonatha
Out side the stone arch that leads from the room you both landed in, a tall hallway is lit by glowing Cristal running in a vain a long the ceiling.

You here a thud in the distance and as you look down the hall you see other arch ways like the one you came from. As well as a woman in the distance (Izumi) walking your way.

4th Jan, 2013 - 1:37am / Post ID: #

Game Main RPG Dragons and Dungeons

Matthias adds the things from the sack to my own. He takes few swings with the sickle getting a good feel of its weight and length. After that, Matt searches for an exit.



Post Date: 4th Jan, 2013 - 1:40am / Post ID: #

Dungeons & Dragons 3.5 RPG Main Game
A Friend

Dungeons & Dragons 3.5 RPG Main Game

You now have 2 days worth of food, and 2 peaces of chock. There is a stone arch, leading to a tall hallways that it oddly lit.

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4th Jan, 2013 - 1:45am / Post ID: #

Dungeons & Dragons 3.5 RPG Main Game - Page 11

Matthias goes through the archway, heading towards the light, picking up the first torch he comes across.



4th Jan, 2013 - 2:40am / Post ID: #

Dungeons & Dragons 3.5 RPG Main Game D&D / Pathfinder Archive - Page 11

As Izumi gets closer to the drop area, she spots not one but two figures. She walks more quickly until she can tell neither one of them is her child. Then she stops and hesitates. She decides to call out to them. "Oy, sirs! Gathering that you've just experienced the ride I have, I'm betting you are more friend than foe, yes?"




 
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