![Oinodaemon's "Into The Darkness" 3.5 RPG Oinodaemon's "Into The Darkness" 3.5 RPG](/board/YaBBImages/icons/pencil.gif)
Out of Game: I'm not waiting any longer to move forward.
In Game: Zed saws at the reins, forcing the cart left down the alley away from the Watch. The alleys quickly become a warren, many paths curve to the left or right, twisting with no uniformity to speak of. It begins to rain very heavily, very suddenly, as though a sheet of rain were simply draped over the party. Huge droplets pour down, greatly obscuring visibility.
The way forward is obstructed in the blink of an eye. A large building stands in front of you, the alley splitting around it to the left and right. Zed pulls the reins back, and the horses dig in their hooves, stopping only feet from the wall.
A door is visible, but barely.
Oinodaemon's "Into The Darkness" 3.5 RPG (Hover)
Quasar will examine the building, checking how many floors are there, where are the windows and so on. While looking around, he will ask: "Now what? Driving the cart through these alleys is difficult even without this heavy rain. But we can't just leave it in the middle of the street. Any ideas?".
Out of game what does the building look like is it another inn or?
Arathriel wants to examine the. Building in more detail how ever, if the party does not he will suggest they split up as to not draw so much attention and then meet back up later in a different part of town
Quasar agrees with Arathriel on checking the building out but is not so sure that splitting up would be a good idea. "We are strangers in a foreign town, at least I am. I think is better if we stick together: I just arrived and know nothing about this place".
The building is made of layered brick, inspection reveals three places where the brick is cut out in a square shape, each maybe three feet off the floor. The holes are covered by heavy glass shutters. The inside of the building is dark, and the glass shutter is covered in rain, making it impossible to see anything inside.
Arathriel finds a handle on the lower part of the shutter, but a quick tug reveals it to be locked.