Oinodaemon's "Into The Darkness" 3.5 RPG - Page 31 of 49

The building is made of layered brick, inspection - Page 31 - D&D / Pathfinder Archive - Posted: 19th Apr, 2013 - 4:57pm

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Best of  Oinodaemon' s This is the MAIN Game Thread for those who already have a Character created. Do note that although the backbone is Dungeons & Dragons the game rules have a strong variant side. Check Oinodaemon's "Into The Darkness" Rules And Setting for details.
Oinodaemon's "Into The Darkness" 3.5 RPG Related Information to Oinodaemon's "Into The Darkness" 3.5 RPG
Post Date: 15th Apr, 2013 - 8:50pm / Post ID: #

Oinodaemon's "Into The Darkness" 3.5 RPG
A Friend

Oinodaemon's "Into The Darkness" 3.5 RPG - Page 31

Forthan sits in the wagon facing the back in prayer and meditation to reflect back on what he done this day so far.

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18th Apr, 2013 - 12:50pm / Post ID: #

RPG Darknessquot quotInto Oinodaemons

Out of Game: I'm not waiting any longer to move forward.

In Game: Zed saws at the reins, forcing the cart left down the alley away from the Watch. The alleys quickly become a warren, many paths curve to the left or right, twisting with no uniformity to speak of. It begins to rain very heavily, very suddenly, as though a sheet of rain were simply draped over the party. Huge droplets pour down, greatly obscuring visibility.

The way forward is obstructed in the blink of an eye. A large building stands in front of you, the alley splitting around it to the left and right. Zed pulls the reins back, and the horses dig in their hooves, stopping only feet from the wall.

A door is visible, but barely.

Oinodaemon's "Into The Darkness" 3.5 RPG
Oinodaemon's "Into The Darkness" 3.5 RPG (Hover)



18th Apr, 2013 - 3:13pm / Post ID: #

Oinodaemon's "Into The Darkness" 3.5 RPG Archive Pathfinder / D&D

Quasar will examine the building, checking how many floors are there, where are the windows and so on. While looking around, he will ask: "Now what? Driving the cart through these alleys is difficult even without this heavy rain. But we can't just leave it in the middle of the street. Any ideas?".



18th Apr, 2013 - 10:37pm / Post ID: #

Page 31 RPG Darknessquot quotInto Oinodaemons

"Ditch the cart we can gain better distance on foot through the allies." Zed jumps out of the cart. "So does that sound like a plan?" Zed begins walking down the path to the right.



Post Date: 19th Apr, 2013 - 1:06am / Post ID: #

Oinodaemon's "Into The Darkness" 3.5 RPG
A Friend

RPG Darknessquot quotInto Oinodaemons

Forthan will head down the alley to the right with Zed. HE will check with the others to see if they are coming too.

Post Date: 19th Apr, 2013 - 3:43am / Post ID: #

Oinodaemon's "Into The Darkness" 3.5 RPG
A Friend

Oinodaemon's "Into The Darkness" 3.5 RPG

Out of game what does the building look like is it another inn or?

Arathriel wants to examine the. Building in more detail how ever, if the party does not he will suggest they split up as to not draw so much attention and then meet back up later in a different part of town

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19th Apr, 2013 - 4:44pm / Post ID: #

Oinodaemon's "Into Darkness" 3.5 RPG - Page 31

Quasar agrees with Arathriel on checking the building out but is not so sure that splitting up would be a good idea. "We are strangers in a foreign town, at least I am. I think is better if we stick together: I just arrived and know nothing about this place".



19th Apr, 2013 - 4:57pm / Post ID: #

Oinodaemon's "Into Darkness" 3.5 RPG D&D / Pathfinder Archive - Page 31

The building is made of layered brick, inspection reveals three places where the brick is cut out in a square shape, each maybe three feet off the floor. The holes are covered by heavy glass shutters. The inside of the building is dark, and the glass shutter is covered in rain, making it impossible to see anything inside.

Arathriel finds a handle on the lower part of the shutter, but a quick tug reveals it to be locked.




 
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