Oinodaemon's "Into The Darkness" 3.5 RPG - Page 34 of 49

Byron is still following behind, moping and - Page 34 - D&D / Pathfinder Archive - Posted: 3rd May, 2013 - 5:55pm

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Best of  Oinodaemon' s This is the MAIN Game Thread for those who already have a Character created. Do note that although the backbone is Dungeons & Dragons the game rules have a strong variant side. Check Oinodaemon's "Into The Darkness" Rules And Setting for details.
Oinodaemon's "Into The Darkness" 3.5 RPG Related Information to Oinodaemon's "Into The Darkness" 3.5 RPG
Post Date: 28th Apr, 2013 - 10:45am / Post ID: #

Oinodaemon's "Into The Darkness" 3.5 RPG
A Friend

Oinodaemon's "Into The Darkness" 3.5 RPG - Page 34

Arathriel follows Forthan hoping for the same as Quasar, he as well is also actively searching for a place to seek refuge.

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29th Apr, 2013 - 6:17am / Post ID: #

RPG Darknessquot quotInto Oinodaemons

Forthan quickly finds the front door of the building, a quick shove on the door reveals it to be locked, probably by a bar on the inside. The door appears to be made entirely from wood, and is slightly soft to the touch.

Arathriel stands behind Forthan.

Quasar notes that there are no lights on in any of the buildings, and it is still only a short time after noon. Whatever the buildings are, they do not seem to be inhabited.

Zed and Byron remain near Forthan.

Kevon follows Quasar in his inspection of the buildings.



29th Apr, 2013 - 7:03am / Post ID: #

Oinodaemon's "Into The Darkness" 3.5 RPG Archive Pathfinder / D&D

"I would suggest to move on", says Quasar with a frown, "We don't want to be still around when the guy in the cart will wake up". The magician looks at his companions trying to understand what they think about the situation. The battering rain is becoming almost unbearable but he knows the best choice for them now is keep moving. "Finding an inn would be great", he adds almost talking to himself, "Even if that is the first place where our pursuers would look for us".



Post Date: 29th Apr, 2013 - 10:28pm / Post ID: #

Oinodaemon's "Into The Darkness" 3.5 RPG
A Friend

Page 34 RPG Darknessquot quotInto Oinodaemons

Forthan will move past this building telling the others that breaking into a building will not help them right now. He will go to the next building to see if it can offer them any relief.

2nd May, 2013 - 8:48pm / Post ID: #

RPG Darknessquot quotInto Oinodaemons

All of the buildings on the street are almost exactly the same, some are smaller, but not a single one has a light on. They all have locked doors, and a few have holes where the wood has rotted. Only darkness is visible through the holes in the doors.

Out of Game: Which way will the party move down the street, left or right from the alley?



Post Date: 3rd May, 2013 - 12:16am / Post ID: #

Oinodaemon's "Into The Darkness" 3.5 RPG
A Friend

Oinodaemon's "Into The Darkness" 3.5 RPG

Forthan will stop and look at the buildings to see if any have any type of cover over the front that they can stand and not get poured on. If he can not see one he will keep moving to the left away from the alley. He will turn into the first space between the building he comes to.

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3rd May, 2013 - 2:29am / Post ID: #

Oinodaemon's "Into Darkness" 3.5 RPG - Page 34

Quasar will quickly walk down the street, proceeding to the left and looking for a good spot to hide from the battering rain. He will try some of the doors just in case there should be one left unlocked.



Post Date: 3rd May, 2013 - 5:55pm / Post ID: #

Oinodaemon's "Into The Darkness" 3.5 RPG
A Friend

Oinodaemon's "Into Darkness" 3.5 RPG D&D / Pathfinder Archive - Page 34

Byron is still following behind, moping and feeling sorry for himself. He follows the human letting him do the searching.


 
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