Oinodaemon's "Into The Darkness" 3.5 RPG - Page 12 of 49

Forthan successfully draws the arrow from - Page 12 - D&D / Pathfinder Archive - Posted: 15th Mar, 2013 - 4:26am

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Best of  Oinodaemon' s This is the MAIN Game Thread for those who already have a Character created. Do note that although the backbone is Dungeons & Dragons the game rules have a strong variant side. Check Oinodaemon's "Into The Darkness" Rules And Setting for details.
Oinodaemon's "Into The Darkness" 3.5 RPG Related Information to Oinodaemon's "Into The Darkness" 3.5 RPG
Post Date: 13th Mar, 2013 - 11:55pm / Post ID: #

Oinodaemon's "Into The Darkness" 3.5 RPG
A Friend

Oinodaemon's "Into The Darkness" 3.5 RPG - Page 12

Arathriel nods his head in agreement with Zed Thorn any gold we could get is [definitely] a good thing[.]

Edited Message Edited...
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14th Mar, 2013 - 5:51am / Post ID: #

RPG Darknessquot quotInto Oinodaemons

"Great idea", comments Quasar in agreement. "We were looking for a job and this could be a quick and easy one".
Even if they didn't get any money out of it, he would not regret turning that gross individual to the Town Watch.



14th Mar, 2013 - 5:17pm / Post ID: #

Oinodaemon's "Into The Darkness" 3.5 RPG Archive Pathfinder / D&D


Forthan- The inside of the Inn is completely empty. Scattered objects litter the floor, as though the patrons left in a hurry. There is a bar directly across the room from yourself, with many racks of shelves with liquors and wines on it, and a door, which is slightly ajar. You can clearly hear people speaking through it, but you still cannot make out what they are saying. There are stairs leading up to your left, and a musicians stage, also to your left at ground level. There are eight tables spread evenly across the room, in 2 rows running vertically from stage to wall. Bloodstains lead a clear trail from the stairs to the door.



The Stable of the Drunken Walrus-

The barmaid sets Riley down in the back of the cart (and I assume Kevon is in the cart as well)

"darn! It's snagged on a rib!" The barmaid removes a knife from her bodice and deftly scores the shaft of the arrow sticking out from Riley's back. He utters a soft groan of pain, and she makes soothing noises and gently caresses his hair before snapping the shaft at the point where she cut it. He groans again, louder. She looks at the party, "Quickly now! One of you get me some rags! They're under the bar on the left hand side! I'm going to have to push this through, then try to staunch the bleeding."

She begins rolling him onto his good side so she can get a good angle to push it through.


OT Sorry it took me so long to respond, my internet crashed and only just now came back up.



14th Mar, 2013 - 5:32pm / Post ID: #

Page 12 RPG Darknessquot quotInto Oinodaemons

Quasar volunteers to fetch the rags. He rushes into the main guest-room and heads to the counter, as instructed. After taking the rags, he stops for a second, staring at the lonely customer sitting at one of the tables. "Hey, you!", he calls out, "We could need some help out there. We have two badly injured men. I doubt you would get any service right now so you can come lay a hand if you feel so".
This said, he returns to the back stables and hands the rags to the dark haired barmaid.

Reconcile Edited: Bruconero on 14th Mar, 2013 - 5:33pm



Post Date: 14th Mar, 2013 - 7:31pm / Post ID: #

Oinodaemon's "Into The Darkness" 3.5 RPG
A Friend

RPG Darknessquot quotInto Oinodaemons

Forthan follows the person outside to where the injured are at. He will asses who is hurt the most and lay hands on them healing them. Casting heal. He will then go to the other person and lay hands on them healing them. Casting heal. Forthan will then look at those standing around and ask for some water to wash his hands of the blood and ask if he could get a drink at this inn.

14th Mar, 2013 - 11:26pm / Post ID: #

Oinodaemon's "Into The Darkness" 3.5 RPG

"Thank you." The barmaid says as Quasar hands her the rags. She quickly shoves the arrow through, and Riley groans again, very loudly. Forthan steps forward and mutters a quiet prayer as the barmaid presses rags firmly against both sides of the wound. She removes the rags as Riley's breathing becomes regular and less ragged. She gapes at Forthan. "You...healed him? Thank you so much!"


Kevon has an arrow jutting from his shoulder which will need to be removed before healing him, or the arrow will remain in place while the wound closes around it.

Out of Game: Forthan, Please roll d8 for each Heal, I will make the check to remove the arrow, if you should choose to remove the arrow.



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Post Date: 15th Mar, 2013 - 12:11am / Post ID: #

Oinodaemon's "Into The Darkness" 3.5 RPG
A Friend

Oinodaemon's "Into Darkness" 3.5 RPG - Page 12

Forthan will ask the others to hold him tight as he grabs the arrow and pulls it out once they have him held. First Healing roll 6 plus 1 for intel. Is 7. Second roll is a 7 with a plus 1 makes it 8.

After the healing he will turn to the bar maid and tell her, "It was nothing I was here and it was needed. I would how ever much like a meal and a drink if that is possible. I would also like to have some water to wash off the blood from my hands."

15th Mar, 2013 - 4:26am / Post ID: #

Oinodaemon's "Into Darkness" 3.5 RPG D&D / Pathfinder Archive - Page 12

Forthan successfully draws the arrow from Kevon's shoulder, and the wound pours blood until Forthan Heals him. The wound draws shut, and Kevon begins breathing normally.

"Anything you need, Hon! " The barmaid exclaims, tears in her eyes. "Go ahead and take a seat in the bar, if you'd like. Room and board is free for you. For all of you. You saved Riley's life. I'll talk to Bili, the owner and bartender, and he'll agree. He'll be around this evening. Old Bili is a bit of a coward, but he'll be back. Go on in, I'll bring you drinks and food. "

She disappears through a door on the Southern edge of the building.

Out of Game: Forthan- You get to use your [Wisdom] modifier on your Holy spells. So the first healed 10, the second healed 11




 
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