Be A Super Hero RPG - String Of Robberies - Page 7 of 9

You lay down on the ground as instructed. - Page 7 - Comic / Anime PBP RPGs, Reviews - Posted: 13th Aug, 2013 - 11:48pm

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Super Hero RPG story

SCENARIO - The actual Be A Super Hero RPG story is updated here.
29th Jul, 2013 - 6:03pm / Post ID: #

Be A Super Hero RPG - String Of Robberies - Page 7

Felipe opens the trap with little effort and passes it to Shifter.

As Shifter uses the trap for the door of the house Krusten assists Assassin with his wound but she is not sure how being bare handed?

GM: How exactly are you helping Assassin with his wounds? Say what you wish to do now.



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30th Jul, 2013 - 7:32pm / Post ID: #

Robberies String RPG Hero Super Be

You assist Assassin with what materials you can find in the house. It holds good for Assassin and he climbs down to the underground room via the trap door.

Felipe scans the ground for more of the traps but he finds none.

GM: Say what you wish to do now.



1st Aug, 2013 - 8:00pm / Post ID: #

Be A Super Hero RPG - String Of Robberies Reviews & RPGs PBP Anime / Comic

Felipe goes to the house, Shifter and Krusten to the barn and Assassin to the underground room to await the Robbers return, at least that is how you planned it all out.

The evening comes, everything becomes dark, and you are very hungry. You try to ignore that but soon even sleep begins to encroach upon you as the coolness of the countryside starts to penetrate your skin.

So far, all is quiet.

GM: If you continue to wait in the darkness then I will need everyone to roll a D100 against intelligence.



3rd Aug, 2013 - 8:57pm / Post ID: #

Page 7 Robberies String RPG Hero Super Be

While those of you try to hold your hunger, Felipe and Shifter concoct a plan to take the car and go get some take out. They relay the plan to Krusten and Assassin telling them that they plan to get the $5 value meal, and then make their way.

GM: At this time I only need to know what Krusten and Assassin wants to do in response.



6th Aug, 2013 - 5:18pm / Post ID: #

Robberies String RPG Hero Super Be

As you deliberate what to do you smell misfortune in the air, someone is coming.

GM: I need a roll against Speed for everyone.



8th Aug, 2013 - 7:21pm / Post ID: #

Be A Super Hero RPG - String Of Robberies

GM: No actions or roll confirmations.

As you stand there deliberating in the dark your next move the following takes place:

1. A gun can be felt at the back of Krusten. A man's voice says,

"Put your hands on your head and get on your knees"

2. At the trap door a man from behind a tree says to Shifter and Felipe,

"I have a gun pointed on you don't move."

3. Assassin sees what he thinks is a large spider in the room with him, perhaps it was hiding under one of the bags in the room.

GM: Say what you wish to do now.



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11th Aug, 2013 - 3:21pm / Post ID: #

Be Super Hero RPG String Robberies - Page 7

Assassin moves back and starts throwing his stars at the spider.

GM: Roll D100

Meanwhile...

You are in the woods by the trap door. It is dark and so you cannot see anything well via your peripheral vision. Shifter and Felipe stand still. Krusten attempts to see the men, but she can't and she is told to turn around, therefore she does not risk her super speed at them.

The voice says,

"Move away from the trap door and lay prostrate down on the ground with your hands behind your head."

GM: Say what you wish to do now.



13th Aug, 2013 - 11:48pm / Post ID: #

Be Super Hero RPG String Robberies Comic / Anime PBP RPGs & Reviews - Page 7

You lay down on the ground as instructed. Someone comes over and starts to feel for what you are carrying. What ever you had is taken away. As this is being done the *ching* of Assassin's stars hitting against the wall can be heard. The sound of a couple of guns being cocked can be heard followed by a stern question,

"Who is down there?"

You feel cold metal against your back poking you to answer.

Meanwhile...

Assassin successfully kills the spider but his attention is within the room and he is unaware of what is going on above.

GM: Say what you wish to do now.



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