Run [General] Feat In Dungeons & Dragons
Have you used the unique Run [General] Feat for your Dungeons & Dragons Character? If so, what are your thoughts about the pros and cons of selecting this Feat over other Feats.
More on this Feat: Run [General]
List of other Feats: D&D Feats List
Run can be good to have if you are needed to chase down an enemy or important documents being delivered to an enemy. You get x5 your normal run plus a +4 to jump.
Yes, useful feature, depending on which kind of character a player is using. Is also good for quick and light fighters (thinking about monks here) because they will compensate the lack of armor when facing opponents armed with ranged weapons or spellcasters: running for a full round, they will be able to engage almost everybody in melee.