Medieval Camp To Catch A Thief RPG - Page 10 of 34

I will be parting your company to go through - Page 10 - World of Medieval PBP RPG - Posted: 18th Nov, 2004 - 1:32pm

Text RPG Play Text RPG ?
 

23rd December 2024's Text Adventure:
Choose Your Medieval Fantasy Character:

Barbarian
Barbarian
Warlock
Warlock
Wizard
Wizard
Ranger
Ranger
Cleric
Cleric
Fighter
Fighter
Rogue
Rogue
Paladin
Paladin
Draconian
Draconian

+  « First of 34 pgs.  6 7 8 9 10 11 12 13 14  ...Latest (34) »
Posts: 270 - Views: 15817
Closed
Part B
Post Date: 17th Nov, 2004 - 12:54pm / Post ID: #

Medieval Camp To Catch A Thief RPG
A Friend

Medieval Camp To Catch A Thief RPG - Page 10

I also think we should not split and we should decide if we go to the right or not. Also stay close to Aridne (is she the only one with a torch?) But overall I am for going in

Sponsored Links:
Post Date: 17th Nov, 2004 - 3:22pm / Post ID: #

RPG Thief Catch Camp Medieval

We need to make a firm decision in what we shall do. Why are we limiting ourselves to one torch only? Light another and pass it to the back, and ensure Ariadne has one in front lest she trip over something and we are all dead.

Post Date: 17th Nov, 2004 - 3:24pm / Post ID: #


Middle Ages Facts

Medieval Camp To Catch A Thief RPG RPG PBP Medieval World

Yes, pass it to me already, I be havin' some gook stuck in between meh toes and want to take it out already! *grrrr*

17th Nov, 2004 - 4:33pm / Post ID: #

Page 10 RPG Thief Catch Camp Medieval

Let's light another torch and pass it to the back. I don't think we should split, I think we should stick as a group. First of all when we get enough light then we will be able to see whether is a door or something else. If it is a door, then we should carefully open it, if it is not a door then we need further investigation. But we do have to start moving!.



Post Date: 18th Nov, 2004 - 12:18am / Post ID: #

RPG Thief Catch Camp Medieval

Time is burning my torches... we seem to have differences in opinion, hence let us decide what we will do in exact terms. Party Order will be posted at 9pm EST.

18th Nov, 2004 - 12:53am / Post ID: #

Medieval Camp To Catch A Thief RPG

I will summarize from what I heard. Let me know if you disagree. We light another torch, pass it down to Horde. Then, we continue as a group to the right, if a door does not block the entrance (OOC- LDS, why do you think there is a door? OOC), and from there proceed in the general direction of the noises.



Make sure to SUBSCRIBE for FREE to JB's Youtube Channel!
18th Nov, 2004 - 3:59am / Post ID: #

Medieval Camp Catch Thief RPG - Page 10

I agree with lighting another torch and passing it to the back of the group. I also agree with going to the right. After investigating what is in that passageway, we will approach the chanting in the distance.



Post Date: 18th Nov, 2004 - 1:32pm / Post ID: #

Medieval Camp Catch Thief RPG World Medieval PBP RPG - Page 10

I will be parting your company to go through the passage that is well lit (north passage from intersection). Horde will remain with thee in the rear. Appoint thyselves a leader to make a final decision (also Party Order). Explore the rest of this place and meet me at the north passage when thou art done. Ensure that you detail your plans including our meeting place. Understood?


 
> TOPIC: Medieval Camp To Catch A Thief RPG
 

▲ TOP


International Discussions Coded by: BGID®
ALL RIGHTS RESERVED Copyright © 1999-2024
Disclaimer Privacy Report Errors Credits
This site uses Cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Cookies used here: Privacy / Disclaimer,