Medieval Camp To Catch A Thief RPG - Page 11 of 34

Knight wants to separate from our group so - Page 11 - World of Medieval PBP RPG - Posted: 19th Nov, 2004 - 2:50pm

Text RPG Play Text RPG ?
 

23rd December 2024's Text Adventure:
Choose Your Medieval Fantasy Character:

Rogue
Rogue
Ranger
Ranger
Fighter
Fighter
Barbarian
Barbarian
Paladin
Paladin
Cleric
Cleric
Draconian
Draconian
Wizard
Wizard
Warlock
Warlock

+  « First of 34 pgs.  7 8 9 10 11 12 13 14 15  ...Latest (34) »
Posts: 270 - Views: 15810
Closed
Part B
Post Date: 18th Nov, 2004 - 1:59pm / Post ID: #

Medieval Camp To Catch A Thief RPG
A Friend

Medieval Camp To Catch A Thief RPG - Page 11

I really want to check that cave room but the best idea for me is to team with someone more experience because at this moment I can do the faithing but I will be lost without guidance (it is my first time in a maze like this !)

We should meet in the entrance of the lighted corridor to the north it seem a more appropriate place to distinguish between friends and foes

Sponsored Links:
Post Date: 18th Nov, 2004 - 2:18pm / Post ID: #


Middle Ages Facts

RPG Thief Catch Camp Medieval

See here... does anyone having a map case with ink and scroll? We be fools for not mapping as we go? Who has this?

18th Nov, 2004 - 2:54pm / Post ID: #

Medieval Camp To Catch A Thief RPG RPG PBP Medieval World

I be lucky and I bought all that beforehand. Should I use it now? That's a good idea.

Eh, It is my first time as well, as it is Kron's. I suggest ariadne will be the leader, since she is more experienced.



Post Date: 18th Nov, 2004 - 3:02pm / Post ID: #


Middle Ages Facts

Page 11 RPG Thief Catch Camp Medieval

Mage, you have thought wisely, now ensure to state that you will do this so that we are not lost! Know though that this does take time so I hope your hands are nimble.

Hmmm... this here talkin' be making me throat dry, time for some wetting... ahhhhh...

18th Nov, 2004 - 11:58pm / Post ID: #

RPG Thief Catch Camp Medieval

ay, my hands are nimble.

As to our direction, I suggest the east passgeway. The light shining from there is less bright, but it will, eventually lead to the main, north passageway, where the core of the scenario may lay. Going to the east first will help us get into fighting mood, if that'll be what we encounter, more gradually.

And for our party leader, I vote for Ariadne.



Post Date: 19th Nov, 2004 - 4:37am / Post ID: #


Middle Ages Facts

Medieval Camp To Catch A Thief RPG

Are the rest of ye Village folk in a stupor of thought? Don't tell meh ye be pondering ghosts now, eh?

Make sure to SUBSCRIBE for FREE to JB's Youtube Channel!
Post Date: 19th Nov, 2004 - 11:09am / Post ID: #

Medieval Camp To Catch A Thief RPG
A Friend

Medieval Camp Catch Thief RPG - Page 11

I vote for Aridne to be our leader as well as for the direction does I understood that Knight sugested to split our ways ?

19th Nov, 2004 - 2:50pm / Post ID: #

Medieval Camp Catch Thief RPG World Medieval PBP RPG - Page 11

Knight wants to separate from our group so that we could have the experience of party order. As to whether we seperate, that's our decision. I suggest no.

Reconcile Edited: Smudge on 19th Nov, 2004 - 2:51pm




 
> TOPIC: Medieval Camp To Catch A Thief RPG
 

▲ TOP


International Discussions Coded by: BGID®
ALL RIGHTS RESERVED Copyright © 1999-2024
Disclaimer Privacy Report Errors Credits
This site uses Cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Cookies used here: Privacy / Disclaimer,