Spotlight RPG Rules

Spotlight Rpg Rules - Love, Life Bytes Archive - Posted: 7th Feb, 2005 - 8:48pm

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Spotlight RPG - Check here first!
21st Jan, 2005 - 2:36am / Post ID: #
Text RPG
Luck Points: What?
Description:
Director

Spotlight RPG Rules

This Dramatist role,

Spotlight RPG Rules & Explanation

The rules of this game are VERY SIMPLE. RPG rules can sometimes be complexed, but not on this RPG board. Read on...

Simply put, you use a character that has already been generated and exists in present day life. You then try to help that character find love, riches, or just plain survive!

The Game Master starts a thread, gives a detail situation and then everyone simply posts what they do, what they say, etc. There is no intervention from the Game Master except...

- A player starts to be rude
- Makes up impossible situations that are not available
- There is a conflict between players

Now at any unannounced part of a thread the Game Master will make a post and everyone has to react based on that post. For instance, while everyone is talking in a room the Game Master might suddenly post a message saying that a robber just entered and asks for everyone's money!

How does someone win?

Sometimes the situation will decide or the group will decide. For example, lets take the same situation above with the robber, after the robber leaves the Game Master could then post a message saying that all players should email him saying who they thought was the worst player or who handled it the worst. The Game Master then adds up the votes and 'kicks' a player out of the game. Last player in the game wins!

So basically your charm, wit and brains is what will save you in this RPG board, not sword and shield.

So where do I start?

1. You must have at least 30 Posts and requested RPGer Status via your Intro Thread.

2. Select your character by going to the 'Create New Character' Thread. Follow the instructions which are also on that page. Make sure to read them properly.

3. When your character is created by the GM you can jump in the current or next game via an introduction from the Game Master. Example: A game has already started but you want to enter, if it is possible then the Game Master will post a message saying the name of the new character and that he/she enters the room. After that you begin posting as normal.

Q. I need further help to understand how to play this game. Can you give me an example of what I can do, see or say?
A. Sure, first of all I will give you the DOs...

1. Do be expressive as you can
2. Do interact with characters
3. Do use ONLY the information given to you from the GM about surroundings and items you have on your character.
4. Do realize that this game involves posting your imagination away, so that means say anything you like. (within rules of course)

Now the DON'Ts...

1. Do not invent something that the GM did not say was there. For example if the GM says you are in an empty room with no doors, then that is all you have to work with. Do not start saying you see a TV, you hear music playing, etc. If you do say these things the GM will assume you are in a stats of delusion or dreaming since the GM never said anything about the 'new' items you described.
2. Don't try to change the storyline. For instance if it is winter, then you can't suddenly say it is summer.
3. Don't invent background information about your character that is not IN AGREEMENT with your 'job' or description. For instance, if you are a gardener, it is unlikely you know how to perform an operation as a surgeon.
4. Don't rush the GM to post a response. The idea behind this kind of RPG is to have as little intervention from the GM as possible so that he can make 'surprise' entrances with information. The GM INTENTIONALLY may not respond to several posts to 'frustrate' characters into saying what they are doing as time passes. This should be easy as the GM will not put you in a situation that needs his intervention unless you are attacking another character for some reason.
5. Don't say your character is going to do anything horrid, or sexual in nature. This would go against the rules of 'posting for a child to read'

Lastly, please see sample story below.



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21st Jan, 2005 - 2:37am / Post ID: #
Text RPG
Luck Points: What?
Description:
Director

Rules RPG Spotlight

This Dramatist role,

Character Roles without the GM

I would like to emphasize as above that this game is based on as little intervention from the GM as possible. Another way you can see this RPG is like a normal discussion thread... except that instead of being yourself, you post the way your character would react to the given situation or responses of other characters. That is your opportunity to become creative, because instead of the GM giving you the storyline, you give it.

Here are some examples...

Three people are in a diner eatting. One player says that they begin to chew their food with their mouth open just to be bad. The other player may start to argue the importance of good manners and yet the another player might say how freedom to act is an important part of agency.

Just that one conversation can last several pages if done in a creative manner without waiting for the GM to come save you from boredom. Again, the responsibility of creativity in this board is on the players and not the GM.

Multiple IPs and RPGing

To prevent multiple characters from entering into an RPG game please take the following into consideration:

1. No more than 1 (one) user can play from one IP in any RPG game.

2. To increase more players you can make a donation for each new player from the same IP.

3. One player can only play in one RPG at the same time. If you wish to play in more, make a donation.



5th Feb, 2005 - 8:03pm / Post ID: #
Text RPG
Luck Points: What?
Description:
Director

Spotlight RPG Rules Archive Bytes Life & Love

This Dramatist role,

Win Luck points!

We have added to this RPG the concept of winning 'Luck Points', but it is different from Love & Life Bytes. In Spotlight RPG two things happen:

1. Each story lasts for 8 pages or 64 messages
This way you know how to gauge your character and the theme. If the group playing is very large this can be extended to 10 pages or 80 messages.

2. There is only one winner, and that winner gets 10 luck points!
This way each player tries to do the best in every aspect and not just one.

3. The vote is sent by Email
After the game simply send an Email with whom you think should be the winner and that is it! The winner will be posted, in the story and luck added to their account. The winner can then exchange their luck for FP!



7th Feb, 2005 - 8:48pm / Post ID: #
Text RPG
Luck Points: What?
Description:
Director

Rules RPG Spotlight

This Dramatist role,

Adding Your Pet

You can have your Munjpet interact in Spotlight if you wish, but only if it is possible to do so in the storyline. For instance if your pet is small enough then you can put her in your pocket, but if your pet is large like a dog then you will have to consider if the place you are going will allow you to have such a pet in it's establishment.

Important It is important to note that to get a pet you must create one in the Munjpet section as well as buy and use a Coolness Factor CP which allows you to say that you have a pet! If you do not do both of those then it (Spotlight RPG CP) will not show you as having a pet.

In the storyline you can give your pet things to do and even thoughts to think. For instance, if you are near a junk food place you might add:

Pet: 'Hmmm, that smells good, I hope he stops and gets me a burger at least!'




 
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