Please proceed to the dice roll called, "Magsley Climbs The Impossible".
You have a body of 16 which is 80%
Yor task is formidable which is modifier of -40%
You need to get UNDER 40% to climb successfully and be at the top of the mountain to view all.
If unsucessful you will suffer serious damage or death.
Post the result here along with any comments based on the result.
He starts out knowing he faces great odds. As he starts up he finds the grip and judgement on hands holds far less than he had hoped. Using the rope and spikes as an aid he climbs.
He stays tied to the rope on the way up and using the spikes to anchor the rope incase he slips.
Clutching on holding the best he can he continues but does not get far when his footing fails him.
Reaching to grab what he can to slow his descent he plummets. In dire desperation he tries to snag the rope or spikes into a crevice that could stop his descent to the ground below.
(rolled 64%)
Remembering the thief that had approached in the camp he curses not having allowed her presence in the party. Hopes the others find him if he does not meet his end.
Edited: krakyn on 22nd Jan, 2007 - 6:35pm
Roll Dice: "Magsley Falls!"
The number given is the amount of damage you suffered.
Compare it to your current hit points - if you are below '0' then you are dead, if so, next Party Order will have to be placed by next adventurer.
Daphne gets a bad feeling, something is not right she feels. She ties the horses well and go to see Mag. She finds him on the ground, seriously injured almost dead. She quickly takes her healer's pouch from her waist and starts mixing two different types of herbs with the hope that Magsley will survive this horrible fall. But he doesn't. She sighs and closes Magsley's eyes. She then turns to Wanderer and says "He is dead, with only two of us, I do not see the purpose of this trip, we will have to go back to the village". She then looks at the dead body of Magsley and says "Sorry, but I don't think you will have the need of this, she says while taking the map of the area that Magsley had."
Edited: LDS_forever on 22nd Jan, 2007 - 9:36pm
Daphne looks at Wanderer leaving. She looks around and sees nothing. She sighs and says to herself "Well Daphne, at least you have the map. If you want to reach the village before dark, you better start riding this horse quickly!" she says to herself while going back to the village.
Party Order Opened
Party Order has been opened now that there are at least three of you. Just as in previous Party Order Threads you need to select a Party Leader, second in command and so forth and then post what each of you will do.
Note: Keep in mind I only acknowledge or update the actual story based on Party Order and not Camp Thread.
Daphne and Kalfie having gone to the Inn to seek Scout but to no avail. The did see a stranger who reappeared again in the camp. Having accepted Toranez (razor) into the Scout party they now seek the aid of Scout to guide them to the Deaths Mouth.
The new Walking/Riding Order will be
Who will be in the lead: Kalfie(krakyn)
Who will be second in lead: Toranez (razor)
Who will be in the rear: Daphne (LDS_forever)
Who will negotiate for the party: Daphne(LDS_Forever)
Message Edited... Persephone: Please edit your Post rather than double Post. |