Well the post is made, I hope this was not bring too great of conflict. It was in at least some part because of this outsider NPC that I created Kyra with an end goal in mind for what she can become as a chosen of her goddess.
I am going to read it right now! I think everyone is doing phenomenal with the roleplay. I'm really enjoying it! Sadly, my lunch break is almost over, so I can't reply until I get home from work (Should be 5 hours, 6 at the latest).
After the first day of having my downtime activity for earning gp was shot down, I would have moved on to something else. I assumed Diplomacy would be acceptable as skilled work because it lists it as such in the SRD. In fact, Craft, Diplomacy, and Profession are the only three skills listed as being able to earn all four of the types of capital (Goods, Influence, Labor, & Magic). I'm having a hard time discerning why the people would react to Archival like that. Especially considering his Diplomacy is so dang high he could take a 10 while interacting with everyone and manage to even turn a Hostile creature with a 13 or less Charisma into just being Unfriendly. If someone was Unfriendly and had a 13 or less Charisma, they'd wind up being Friendly.
The second day I would have went out to earn XP. I realize I only earn enough to catch up to the highest, which is Theaton. What would have earned me 2,400 xp nets only 556, and I'm okay with that.
So, can you explain that for me? If needs be, after his second day, Archival would spend the rest of the week Gathering Information (Via Diplomacy and Caelum's Sense Motive - taking 10 is a 26 and 27 respectively) to discern what the problem is.
My apologies with that last question, it was just a consideration that I have actually personally have myself and it is something to consider eating for my character. This'll be my last post involving the subject as I do understand that we need to move on.
Generally Pathfinder assumes that Outsiders are who they are and cannot be changed, even though there are technically both fallen celestials, as well to a far lesser degree it seems risen friends well the one example I can think of had an alignment shift from evil to neutral.
Given how outsiders have an alignment subtype, making it so they automatically detect as that alignment, how would it work for them to have a change of their actual alignment? Truthfully such consideration would be for the Dungeon Master to decide, but it is something that I have pondered myself since I have gone through to the process of actually creating a Pathfinder conversion of the succubus paladin spoken of by Kyra.
Edited: Thomaslee on 3rd Mar, 2017 - 11:43pm
There are two schools of thought I've commonly encountered. Both are of the opinion that the aligned outsiders such as demons are defined by their alignment.
One group says that a change of heart is simply impossible, and either disregards the lore that suggests otherwise, or spins them off as elaborate deceptions.
The other group says that a change is possible, but doing so involves a major shift in what the being is. Traces of who the succubus in your tale once was remain, but she would no longer actually be a succubus, and would likely take on attributes of outsiders associated with her new alignment.
One consideration with that though is that in the official writeup for her in Dungeons & Dragons when introduced, she was still a succubus and a demon yet one that was also lawful good and a paladin. Admittedly, Dungeons & Dragons was more flexible when it comes to consideration of exceptions to the general rule evil perhaps Pathfinder is more rigid when it came to outsiders.
Okay going with Dungeons & Dragons sources for 3.5 we have the Book of Vile Darkness. It states that consorting with fiends is evil. It also states that merely letting a fiend live is an act of evil. That might be a problem for paladins. Just something else to consider.
Edited: Kyrroeth on 4th Mar, 2017 - 12:29am