ICon's Kingmaker AP Pathfinder Create Characters - Page 34 of 48

Kineticist from occult. The telekinetic finesse - Page 34 - D&D / Pathfinder Archive - Posted: 13th Jan, 2016 - 5:11pm

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Pathfinder RPG PATHFINDER RPG - The first step is to write an imaginative backstory for your character that is level and setting appropriate. Level 1 characters are unaccomplished but have enough past experience to start adventuring.
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12th Jan, 2016 - 2:37am / Post ID: #
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ICon's Kingmaker AP Pathfinder Create Characters - Page 34

Game Master says...

Unfortunately, level 1, but you will probably be adjusted to level 5 soon, so plan for it. I'll try to grant you good XP in your prologue before you join with the party. Please read the Player's Guide (Note that it's one of the earlier adventures when there were only the core classes) and I like a good character backstory.

Reconcile Edited: iCon on 12th Jan, 2016 - 2:38am



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Post Date: 12th Jan, 2016 - 2:49am / Post ID: #

ICon's Kingmaker AP Pathfinder Create Characters
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Characters Create Pathfinder AP Kingmaker ICons

Sounds good! Look for a second post for the actual game? Again, [apologies] for the new questions. First time forum RPGer and am excited to start!

Post Date: 12th Jan, 2016 - 6:55am / Post ID: #

ICon's Kingmaker AP Pathfinder Create Characters
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Cyrus is quite a sight to behold. Standing 3'2", and weighing in at 37lbs, he is quite small. Striking white hair seemingly stands on all ends, unkempt and wild, he often wears smoked goggles over his bright blue eyes. His clothing is something of note, as he keeps to mainly plain looking clothing while on the job, as to remain unnoticed, but enjoyed bright blue and green when on his downtime.

Cyrus Wyndwild was what some would call a troubled child. Never knowing his parents, he had to grow in the school of hard knocks. The street was not unkind to Cyrus, and gave him plenty of time to meet friends, colleagues, and even loves. Shortly after peuberty, Cyrus began to notice strange happenings that would shape himself and his immage forever. At first, nightmares started and he would wake up to shattered crates and chairs. Later noticing that in moments of high emotion, the very walls shook! He has spent the last few years working for one of the thieves guilds out of Brevoy, honing his skills in the unseen hand.

12th Jan, 2016 - 11:52am / Post ID: #
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Page 34 Characters Create Pathfinder AP Kingmaker ICons

The Second says...

international QUOTE (Icon)
Oh, shoot, there's always details I miss.

Thanks for the update. I made the changes. See, if you're the expert and miss things just think about me, that's why the updating of the character just isn't my specialty.



13th Jan, 2016 - 10:54am / Post ID: #
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Game Master says...

Cyrusaether

I'm assuming this will be a gnome probably, (Or halfling). You can start doing your stats for him, the campaign specific rules are in the first post of this thread.

Kineticist is a cool choice, but from my discussions with friends it seems heavily combat focused. It sounds like your character will probably have more skills to add utility (On top of the utilities already in the class) which is good.

And I definitely can work your backstory into the game! I take it he's well travelled and hasn't done missions in just one town?
Heck, if you want a rogue dip for skills and the Trapsfinding class feature I'll even let you start at level 2 (Sorry everyone else, but it is an sub-optimal choice. Still 0 BAB!) But that's limited to taking 1 level of Rogue, Ninja, Unchained Rogue or other class archetypes that gain Trapfinding at level 1 (Seeker, Trapper, Crypt breaker, Sandman, etc.).

Txtrpg

All good now! Every detail polished up and correct, except equipment which I still have to do a spreadsheet for. Delays and more delays.



Post Date: 13th Jan, 2016 - 2:32pm / Post ID: #

ICon's Kingmaker AP Pathfinder Create Characters
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ICon's Kingmaker AP Pathfinder Create Characters

Gnome is correct! He does not have ties to any one place anymore. Plans for the future include utility such as ranged pickpocket and disable traps if I read the ability far hand and its enhancers correctly.

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13th Jan, 2016 - 5:07pm / Post ID: #
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ICon's Kingmaker AP Pathfinder Create Characters - Page 34

Game Master says...

Gnomes should have a thirst for new experiences, so it's good that he travels. They actually die without excitement in their lives, though that's only lore and there's no mechanic to ensure that.

I'm a little unclear, are you using the Psionics books for your class? Or the Kineticist from the Occult classes?

Unfortunately both Far Hand and Mage Hand specify an unattended object as the target. You could possibly go for classic arcane casting and build towards the Arcane Trickster prestige class. They get a Ranged Legerdemain ability.



Post Date: 13th Jan, 2016 - 5:11pm / Post ID: #

ICon's Kingmaker AP Pathfinder Create Characters
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ICon's Kingmaker AP Pathfinder Create Characters D&D / Pathfinder Archive - Page 34

Kineticist from occult. The telekinetic finesse let's you use fine manipulation from close range for sleight of hand and disable devices, and basic telekinesis is like mage hand for other stuff.


 
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