It would be wonderful if you could help, I am in a bit of a hurry.
Out of Character I'll place 20 gold in his tip jar.
"Thanks," The owner replies. "The man he was with was called Vekkel, a retired trapper who only conducts trades for one man, Oleg Leveton. Oleg has a trading post a few days ride to the west of here and he specialises in furs."
"I also saw Archival leave in the early morning for a visit to the Chief Surveyor's office. They had some kind of document during dinner, but then again all of my customers seem to eat paperwork instead of food." He chuckles.
He turns around and looks at a chart. "Yes Vekkel shared his room out two and a half weeks ago. Vekkel also returned alone six days ago and left again four days ago. That's normal and he should return again within the week. But you're in a rush, aren't you." He looks behind Grogdrol at the musket, but doesn't say anything.
Thank you for all the help.
Out of Character I will go and buy a trained light horse along with the necessary saddle, bit and bridle, saddlebags, and feed(Enough for a weeks worth of travel) and head towards Oleg's.
Ingrid Benny, just across the road from Benny's Stop, tends to horses in a large stable with a field. She offers a choice of three horses:
Zara, a light horse trained as a mount for 75 gold.
Swiftmane, a light riding horse that was trained to move in and out of combat without getting hit. He swaps feats for Dodge and Mobility and costs 75 gold.
Iron, a combat trained light horse with a proud bearing and thick skin. He swaps the Run feat for Toughness and costs 110 gold.
There are also heavy horses, but she says they might be a bit out of your price range. The additional gear comes to 16 gold and she adds the feed for no charge.
As Grogdrol rides out the west gate, the position of the sun indicates it is afternoon, about 3 pm. According to the crude map, a small town called Nivakta's Crossing lies 4 hours away by horse, so he would reach it after sundown.
This map had taken him from the Nomen Hills in the east, centaur territory, gradually west where the villa had been. Archival was meant to live there, his uncle having died a while ago. But Grogdrol saw no movement inside despite observing the villa for a few days. Breaking in yielded no results either, the building was abandoned and a layer of dust had settled over everything. The single secret hiding spot had iron rations and a small bag of gold within.
The next landmark had been Restov, which he was just leaving, and it looked like the journey west would continue just as the sun rises and sets.
Out of Character: It will take 1 constitution roll to avoid fatigue for the long day.
Also, could you note your character's age on your sheet?
Out of Character Sorry, thought I had listed it, he's 88 years old. He'll also buy Zara.
The day's journey takes you along the South Rostland Road along the bank of the wide Shrike River. Every so often Grogdrol sees a huge hairy mammoth drinking from the water on the opposite bank 200 feet away.
It is past sundown, but the guards atop the wooden palisade let the dwarf enter Nivakta's crossing. There isn't much on offer in town and the single inn has no name. There are still 15 patrons drinking in the inn, mostly villagers, human, dwarf and gnome, along with a handful of guards and one heavily-armed, cloaked mercenary sitting alone.
The owner tells you a night in the common room costs 2 silver per person, including bread and water for dinner and breakfast, and a mug of ale costs 4 copper or a mug of wine costs 3.
I'll just take the room and meal, thank you.
Out of character I'll tie up my horse/find a stable for the night, and then go to bed and start my traveling back up in the morning.
The patrons move out leaving the guards, mercenary and other travellers to share the common room with belongings locked safely in chests. The night's rest is comfortable, considering the poor quality.
***
Grogdrol awakes to the village's multiple roosters crowing. It takes a few minutes to gear up and gulp down the meagre breakfast. The heavily armed mercenary is just starting his ride out of town along the same road the dwarf has to use.
Continuing west, the rider ahead keeps glancing back at the dwarf. After ten minutes he falls back to ride alongside. The mercenary silently pulls out a wanted poster, compares it side to side with Grogdrol and shakes his head.
In a gruff voice he asks, "You're not following me, are you?"