Yeah I understand that I have found some work arounds like with Krustens bow damage. Sometimes it just takes a bit of thought of how one can do it. I will have to look up that spell I thought it was 3d8+3 thus a dice roll would just be a d8+1 three times.
Yeah cure moderate is 2d8 +1 per level while cure serious is the 3d8 +1 per character level With a max of +15 on both.
I don't think being able to be buy 20's is a good idea. No matter how skilled your character is there should be a chance of failure. I think buying a reroll or advantage as in 5e is fine as Aeric mentioned. There should be tension in the game. Death for your character should be a real possibility. Having one or more 20's guaranteed for you takes away from that.
The big problem I've run into when using the system are mistakes in the entries. Forgetting to add modifiers, selecting the wrong die size/number, etc. Double Checking is not too difficult to remember, but I've made a couple of mistakes, and seen others do so as well.
How difficult would it be to allow for the die settings to be edited during the half hour period before the results are shown?
Editing a Die roll or Dice rolls means the calculation changes, therefore the original submission will have to be deleted and redone. While I could add in an option to delete rolls and start over how will a Player know they made a mistake if they cannot see their rolls after submission?
Showing anything will mean a major rewrite of the code. The only solution I can think of is if a Player forgets something at the last second then I can implement an option to delete the rolls and start over completely during the 30 minute edit period.
That's happened to me a couple of times (Forgetting something about my rolls). Usually I forget to add in the bonus most times or another roll to be made like initiative.
Edited: Hunter on 14th Feb, 2017 - 1:27pm