[Medieval] Players' Journal

[medieval] Players' Journal - World of Medieval PBP RPG - Posted: 21st May, 2004 - 9:56am

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22nd November 2024's Text Adventure:
Choose Your Medieval Fantasy Character:

Draconian
Draconian
Ranger
Ranger
Warlock
Warlock
Barbarian
Barbarian
Wizard
Wizard
Fighter
Fighter
Rogue
Rogue
Cleric
Cleric
Paladin
Paladin

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Posts: 12 - Views: 4042
Did you die? Why not discuss what you could have done better here so that it does not happen again.
10th Mar, 2003 - 6:50pm / Post ID: #

[Medieval] Players' Journal

The Game Master says...

Players' Journal

A guide to remember what worked, what didn't


What is this thread for?
In this thread players can comment about things that they did really good because they used some tactic, strategy or preparation. They may also mention things that they did really bad so that another player does not make the same mistake again.

Example: Hey guys, if you plan to light a fire in the woods, it sure is good if you take some flint with you. Last time I forgot mine and we could not get a fire lit for a whole hour.

Here are a few tips from me... the GM:

1. If they are more - run!
I can never understand players that see 20 enemies and openly attack with a group of five or six.

2. Plan your attack!
Do not just say 'attack', make sure to have a plan like... thieves will be at one corner with bows ready, fighters to the front with swords and the magicians will hide behind the rocks to cast their spells

3. Poke, poke, poke... When in a dungeon do not just walk aimlessly, study areas, check hidden places, look for cracks or secret passages, smell, listen and remain calm so you can gain clues. Make sure to use your sword or a rod to poke the ground ahead of you for traps.

4. Don't give free info... If you tell every NPC where you are going they may just follow and bring their friends with them and not to help you out.

5. First time playing? - please create a warrior and make sure the body count is high! Buy armor, buy armor, buy armor... understand?

Note: THIS IS NOT CAMP! This is not the thread to discuss a current scenario. Use the camp thread for that. Do not put things that worked in other gaming systems, it may not work here.



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Post Date: 28th Jun, 2003 - 11:25pm / Post ID: #

[Medieval] Players' Journal
A Friend

Journal Players Medieval

I know for sure that if each person has their own horse then the group can move fast without having to stop and rest too much. horses are good for escape too.

I think buying good armor is important. there is another game I play where you have to use armor cause if you don't your character dies really fast in a fight

Post Date: 4th Sep, 2003 - 12:12am / Post ID: #

[Medieval] Players' Journal
A Friend

[Medieval] Players' Journal RPG PBP Medieval World

i think everyone has to post more details of exactly what they will do so that the game runs faster.

Post Date: 10th Sep, 2003 - 5:19pm / Post ID: #

[Medieval] Players' Journal
A Friend

Journal Players Medieval

VERY IMPORTANT: NEVER RUN INTO BATTLE WITH ALL YOUR STUFF!
This will get you killed.

Post Date: 4th Dec, 2003 - 2:39am / Post ID: #

[Medieval] Players' Journal
A Friend

Journal Players Medieval

Okay, one thing. Never try and get a character with 4 body to hike 60 miles....it just doesn't work...laugh.gif.

Post Date: 20th Mar, 2004 - 12:11pm / Post ID: #


Conspiracy

[Medieval] Players' Journal

Always be looking over your shoulder for foe and friend alike and never walk a dark place alone lest ye be ready for the next life.

Make sure to SUBSCRIBE for FREE to JB's Youtube Channel!
21st May, 2004 - 8:54am / Post ID: #

[Medieval] Players' Journal

If you're going into a mine or some other place with tunnels/corridors, etc, buy paper and quill and ink to mark your place! I got really confused in the gold mine.



21st May, 2004 - 9:56am / Post ID: #

[Medieval] Players' Journal World Medieval PBP RPG

I think it is important to read all the hints for survival that JB posts in the thread here about it. I found it very helpful in remaining alive. Also, rather than just go headlong into a battle, plan what you are going to do as though you really were alive. If you can avoid the fight avoid the fight. You might not get the prize, but you are more likely to live.

I am hopeful that as you live longer and your character's experience level increases you might find yourself at an advantage when looking for gold in future scenarios. We shall see!



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