Druid
What do you think about this Character Class in the Dungeon & Dragons system of role-playing? Consider the following:
1. Fighting ability (attack skills, use of weapons)
2. Unique skills (thievery, bless, talk to animals, etc.)
3. Magical skills (ability to use and acquire magic)
4. Tendency to progress (easy to go up in levels)
5. Limitations (cannot carry or use certain objects)
A very versatile outdoors character, but of little use in a dungeon unless that dungeon has vegetation useful for the Druid. I made the mistake once of creating an overly muscular Druid that should have been a fighter. I found myself fighting more than anything as the Druid proved of little use out of his surroundings. I do have to admit that I would be very disappointed to venture out into unknown territory without at least one person from the Druid class, I think this character is often taken for granted.
Druids are alright for forests and cave with vegetation but other than that they're nothing special.