"So you have heard of the attack on the town," Twilek replies. "You may have heard of the losses in the town, including my brother." He sighs deeply. "If it's goblins you want to kill, we are the right people to hang around with.
"So you saw some on the way in, that is a concern. They may be on the move, may even strike today!
"We can't just tell you our plans out in the open, come with us to the barracks."
"Also I didn't catch your name, I think it's only polite if I give you mine."
Erdoshanta: After getting ready for the day and performing the task I mentioned earlier, I will spend my morning hours gathering herbs for my healing.
Out of Character: This is usually a Profession (Herbalism), Survival, Knowledge (Nature), Knowledge (Geography) or Heal check. I will be performing all since I don't know about your GMing style on this yet *smile* Please do tell me which one you prefer!
Profession (Herbalism): 12+4= 16
Survival: 18+10= 28
Knowledge (Nature): 4+10= 14
Knowledge (Geography): 20+6= 26
Heal: 19+8= 27
Johnathan, We will go with something as simple as a perception check if you state that you are looking for herbs. Also if you are looking for a particularly hard herb to find in the area then we will use a knowledge nature check.
As soon as the party in the Rusty Dragon have come up with a decision as to what they are doing next I will update the game.
While extending her hand, "I am Pathfinder, at least that is how I wish to be known. My paths hopefully lead towards vengeance for my loved ones now departed."
Pathfinder arises after eating and says, "Where is this barracks?"
Ian: I gasp and say the following, in excitement:
"Pathfinder? Are you really a member of the Pathfinders? Mr. Twilek, she is a member of the Pathfinders! She must be really awesome to be a member of the association! I've been hearing tales about their adventures ever since I remember myself! You and me could probably never be that cool!..."
Out of Character: Ha(Laugh) yeah I know Icon
Erdoshanta: Knowledge (Nature) in order to pickup any beneficial herb and let the ones with poisonous or overall negative effects out of the gather: 10+10= 20
Perception check to gather: nat 1 -> using my 1/day reroll on a nat 1, so: 12+8= 20
"Calm down, Ian," Twilek says. "This place is empty, but the society has some enemies which can hide anywhere."
He reaches into his bandolier and pulls out what looks like a high quality compass. Opening it, it is etched and embossed with wires of silver and gold and in its center is a small cavity.
"You are among allies here. No need for code names, unless you prefer it that way. Let us lead you to the barracks, and on the way you can tell us what skills you bring."
Twilek finishes his meal and leads the others to the barracks.