The hero's fight their overwhelming urge to run out of the room in fear, Mazzranache turns to flee the room, dragging Erdoshanta as he goes, he waits in the previous room, torn between protecting Erdoshanta and his fear.
All the sudden there is a scream emanating from with in the room, and out of nowhere a body forms next to the pool in the middle with the polished skulls.
The dark mass has wings like a bat and sinew like limbs, with horns coming from what you would guess to be a female's head. She screams in her raspy voice, "How dare you to intrude upon the Mother's sanctum," and slashes her own wrist with her dagger, allowing some of her blood to drip into the pool of orange water and polished skulls. As she does, the pools glow diminishes noticeably. Her blood forms a Sinspawn. She flies into the air out of reach and allows the Sinspawn to do battle for her. The Sinspawn heads for Twilek.
Ian shoots the sinspawn ASAP!
Attack roll: Natural 20, confirm: 17
Damage if normal hit: 7
Damage if [Critical Hit]: 18
On the following round he will unsheathe his melee equipment and put the bow around his back, over his shoulder!
"Don't let this hellish creature escape! Block the exit! Shoot her down!"
Pathfinder shouts at the creature, "Wretched thing!" As she fires off two bolts from her crossbow.
Out of Character: Pathfinder Attack roll 1d20: 2+2=4, and 17+2=19
Damage roll: 6+1(Strength)=7, 5+1=6
Seeing the demon spawn Resfrix will draw his scimitar and say a blessing to sarenrae to help guide his hands as he cuts down the spawn of evil. Moving up to attack.
Out of Character: Initiative if needed : 14
Attacks with modifier: 18, 11, 15, 17
Damage: 4, 2, 6, 5
Seeing it move towards him, Twilek attempts to stop it in its tracks by using his whip to trip it.
CMB 4+3 = 7
He lets go of his whip to avoid falling.
Next round he draws his normal dagger and takes a defensive stance while attacking the sinspawn.
(-4 to attacks, +2 AC. AC = 22)
Attack = Natutal 20, confirm = Natural 1
Damage = 2
He shouts "Somebody distract the creature! I need my whip to fight, and I can't get it while it's watching me!"
Out of Character: Twilek needs the creature to move so it doesn't threaten an area with the whip, or someone can choose to take an opportunity attack for him. Blinding or grappling the sinspawn will also work.
Between the hero's combined efforts, it doesn't take long before the Sinspawn goes down. Pathfinder shoots at it, her first shot misses but she quickly corrects her aim, and hits with the second shot. Ian shoots the Sinspawn taking his time to aim carefully and hits it through the head. It shrieks in pain and is ran through by Resfrix as Twilek follows up with a dagger in it's back as it falls to the ground.
The hideous beast with the bat wings flying at a safe distance watches in horror as her Sinspawn goes down so quickly. She disappears as quickly as she had appeared.
Ian feels a touch on his back as pain fills him. The beast is invisible but not gone.
Out of Character:: The Sinspawn is dead, Ian took 7 points of damage.
Everyone only make 2 attack rolls. If everyone rolls for the same amount of rounds then it is easier to keep everything straight. Thank you!
Pathfinder is amazed by the power of the creature and tries to 'guess' its location and hoping her choice hits.
Out of Character: Pathfinder Attack roll 1d20: 9+2=1, and 18+2=20
Damage roll: 4+1(Strength)=5, 3+1=4
Twilek looks closely for any clues to the creature's position; a flutter of dust, a new scratch on the floor. If he sees it, he will point out the position.
Move action Perception: 9+5 = 14
11+5 = 16
3+5 = 8
11+5 = 16