[camp] Protect Meh Sheep - Page 37 of 64

OOC: Good idea KN. I also think the GM hinted - Page 37 - World of Medieval PBP RPG - Posted: 7th Mar, 2008 - 6:27pm

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6th Mar, 2008 - 9:17pm / Post ID: #

[camp] Protect Meh Sheep - Page 37

Never asked Beowolf but be less then half a horse me thinks.

Now we know the critters comes from the south across the open south plains. So we set snares and such about the pathways they have used. Since they left early last night I bet they are dinning else where. Once we set the traps I think we will need to head out and track the beasts down and pin point their den a bit closer.

Third day check traps and head for den.

Post

The group heads in to take a meal then prepares for the nights events.

Kalfie heads out and sets snares along the most traveled pathways of the wolves to the south of the farm. But first he sets some rabbit snares in the brush closer to the farm. As he travels he will attempt to trap any small game he finds in hopes of baiting some traps.

Pits with stakes are dug along the south side of the farm perimeter where it looks like the wolves traveled the most. A total of 2 are made on this perimeter.

Closer to the barn on the west side but to the south reach visible by the house and within bow shot of both the barn and the house a third pit is dug. A long pole is drove into the ground in the center of each pit with a rope on it to which raw meat can be tied. (Hopefully the rabbits and game Kalfie finds.)

Once all traps are set and baited as best as possible Kalfie will loop wide of his traps and see if he can figure out a more exact location of the wolves. Daphne will join him as they can travel swift on horse back. Beowolf and Klar will sleep so as to be rested for the first watch.

end post




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6th Mar, 2008 - 9:28pm / Post ID: #

Sheep Meh Protect camp

Thats a detailed plan you got it down good Krakyn. You been rpging a long time too?



7th Mar, 2008 - 12:50am / Post ID: #

[camp] Protect Meh Sheep RPG PBP Medieval World

ooc did years back but our GM here has beat that back into me laugh.gif. Also my child is one who I have to give exact details to or things just are not done right.



7th Mar, 2008 - 1:27am / Post ID: #

Page 37 Sheep Meh Protect camp

I feel like the new guy on the block with rpging here but I will sharpen my 2 handed sword get this woman off my back and show you all I can take out some wolves!



Post Date: 7th Mar, 2008 - 4:14pm / Post ID: #

[camp] Protect Meh Sheep
A Friend

Sheep Meh Protect camp

With that post We hopefully will get a lot done this day. Hopefully we can find where they are camped or holed up so we can take pot shots at them. I am thinking that if we can keep them from getting any sheep again tonight we will be on our way to accomplishing the deed. The townsfolks may aid us in getting rid of the beasties. smile.gif

7th Mar, 2008 - 6:01pm / Post ID: #

[camp] Protect Meh Sheep

laugh.gif maybe they will chase Beowolf out and away from Sophia while they are at it. But yes I am hoping for that also klar.



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Post Date: 7th Mar, 2008 - 6:18pm / Post ID: #

[camp] Protect Meh Sheep
A Friend

[camp] Protect Meh Sheep - Page 37

OK the traps with the stakes will be 10' by 10' pits with sharpened stakes since we have no raw meat we cannot use that as bait. Unless you get lucky in the afternoon. I think the wolves have scared the little animals away for the time being. We will have to go on your scouting mission to see if you can find their lair so we can see how many we are dealing with. maybe put some other snares further out.

7th Mar, 2008 - 6:27pm / Post ID: #

[camp] Protect Meh Sheep World Medieval PBP RPG - Page 37

OOC: Good idea KN. I also think the GM hinted that Sophia may be up to something, just the fact that she is not moving a finger is something to suspect. I think Beowolf may be in danger if she is up to no good.




 
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