House Of Horror - Page 9 of 16

How cool, I like this. Lets continue to investigate - Page 9 - D&D / Pathfinder Archive - Posted: 28th Oct, 2007 - 9:23pm

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27th Oct, 2007 - 5:41pm / Post ID: #

House Of Horror - Page 9

Let's look around the closet for any worthwhile clues about this place.



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27th Oct, 2007 - 5:48pm / Post ID: #

Horror House

Yep, lets take whatever we get from the close and use one of the zombie's thigh bones as a weapon like a club.



28th Oct, 2007 - 1:49am / Post ID: #

House Of Horror Archive Pathfinder / D&D

I'm feelin halloweenish if that makes any sense so please allow me to participate. What do I do next?



28th Oct, 2007 - 3:07am / Post ID: #

Page 9 Horror House

The Dice Master says...

Sure you can join in, the more the merrier. You need to read the last post by BlackHeart and then decide what should be done. Look at the posts after his to get an idea.



28th Oct, 2007 - 9:49am / Post ID: #

Horror House

Let's take a peek at the closet maybe we will lfind some goodies.



Post Date: 28th Oct, 2007 - 1:52pm / Post ID: #

House Of Horror
A Friend

House Of Horror

UPDATE 11

Let's see what the zombie was guarding in the closet:

QUOTE (110)
There is a lit candle on a stand next to the bed. You take it with you and cautiously approach the closet. The door is hanging open, and the wretched zombie is lying on the floor motionless. You start moving the clothes aside to step in, when something pulls on your neck! You spin around, only to discover that you had caught yourself on a hanger. Feeling a little foolish, you step inside and look around. Clothes are strewn about. You walk in the direction the zombie came from. Holding the candle up, you can make out the outline of a door! There is no keyhole or other obvious way to get through. Test you luck. If you are lucky, go to 163. If you are unlucky, go to 48.


We roll two dice and we get... 5 2 < 10 LUCK

Guess we're lucky. We have to deduct one point each time we use LUCK, so now we have 9.

QUOTE (163)
You run your hands along the door, knock on it a couple of times, and even kick it, but nothing happens. Giving up, you begin to turn away, when a faint sound makes you stop short. You freeze, holding your breath and straining your ears. The silence envelops you, but you concentrate deeply and can faintly make out a sort of low metallic rumble coming from the other side of the door. Turning your attention back to it, you reexamine the smooth face for a few moments. You place your hands on the door and slide them straight up, trying to get a feel for the dimensions – and then you see it. Straight above you and to the right is a small wooden cache lever. You immediately pull it, and the door opens inwards silently, revealing a tunnel that slopes downwards. Will you investigate (63) or exit this room (378)?


A secret passage?! Take a peep?

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28th Oct, 2007 - 5:24pm / Post ID: #

House Horror - Page 9

The Dice Master says...

Take the passage of course, but let's hope it is not one of those six flags rides.



28th Oct, 2007 - 9:23pm / Post ID: #

House Horror D&D / Pathfinder Archive - Page 9

How cool, I like this. Lets continue to investigate the secret passage.




 
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