House Of Horror 2 - Page 13 of 30

Yeah check the books out and then go to the - Page 13 - D&D / Pathfinder Archive - Posted: 5th Feb, 2008 - 1:29am

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2nd Feb, 2008 - 3:51pm / Post ID: #

House Of Horror 2 - Page 13

QUOTE

(16)

You raise the chalice up into the air, then down to your lips. The liquid is tasteless as you swallow it. You put the chalice down, trying to decide what to do next, when you chest suddenly feels as if it has caught fire. You sink to the ground in agony, clutching yourself, but within seconds you black out. The poison that you drank quickly does its work, and your adventure has come to a tragic conclusion.


I think we all better go study up on sacrificial rituals before trying that again!

I did notice the place we are bing sent to to light the candles is different from when we first entered the room and after we poured the black liquid....wonder why.


So back to the start we go.

All stats reset as out line in House of Horror in the original post.


QUOTE


BACKGROUND

    A deep fog has settled down as you gradually reduce the speed of your car. You have been traveling for over an hour, and the pace has now become intolerably slow. You glance at the time reading on your console- a half hour before midnight. Strange that someone would need a presentation at this hour, your think to yourself. You quickly glance down at the name on the order- Pravemi. It's odd that you"ve never heard about this name, but then again, you"ve only been employed by your company for a week. The work has been good so far; you"ve averaged six presentations a day and closed the sale on over half of them. So if some eccentric individual wants a presentation at this hour of the night, does it really matter? No sir. If it goes through, then you will have capped off a good week.

    Still, the situation is rather strange. You haven't seen a house, or any kind of building for that matter, for quite some time.  You turned off your radio miles ago, as static flooded the airwaves.  You estimate that at this rate, by the time you find the location, make your presentation, and get back home, time will have elapsed into the wee hours of the early dawn. Oh well, you think, as the fog begins to clear. Sometimes things just- your thoughts are broken at the sight which greets you as you round the corner. The road narrows into a dirt track, running up a hill; and there, at the top, is the house.  House? Mansion is more appropriate, you think. Although the estate before you looks like it has seen better days, it is extremely impressive. You gaze up at two stories of elegance from a bygone time. This is the kind of place you have seen only in movies. You drive past a stone archway and pause to read an iron plate imbedded on the side: ORVIETO. So this place even has a name. 

    You park your car about a hundred feet to the side of the house.  You shut off the engine, lean back in your seat, and yawn. Hopefully this won't take too long. As you stare at the house, some other odd observations cross your mind, things that you hadn't noticed before, perhaps due to fatigue. For one, an estate of this size must have at least several occupants; and yet as far as you can make out there are no other vehicles around and definitely no garage.  What's more, from what you can observe (it is rather dark) there are no power lines in sight. There is light emanating from both floors, however. It doesn't matter, you think as you lock your door. It makes a sort of sense when pieced together. This estate probably belongs to some hideously wealthy but eccentric old chap, who's tired of being hit up for money, so he moved out here. I might do the same were I in his shoes. You open the trunk and pull out the two suitcases. As you start to make your way to the house, you are startled by a noise that suddenly breaks the stillness. But it is only a hooting owl. You chuckle to yourself as you slowly make your way to the front door. Little do you know what fate has in store for you. Tonight will be a night to remember"¦

NOW TURN OVER

(1) 
You climb up the steps leading to the front door and put down your suitcases. The wind has picked up, and you pause to take a deep breath. There is an elaborate knocker in the middle of the door, fashioned in the shape of a gargoyle's head (as far as you can tell). There is no sign of a bell-pull anywhere, so you rap the door three times. The sound is surprisingly loud, and seems to reverberate throughout the house. A few moments later, you hear steps approaching the door. Go to 257.

(257)
The door slowly opens, and a youngish looking man with curly brown hair stands before you. You examine each other silently for a few moments "Yes?" he finally asks. "How may I be of service?" You inform him that you are here to give the presentation. When he continues to look at you quizzically, you hand him the confirmation slip. As he is examining this, another voice drifts out from inside the house. "Who is it, D"Onoffrio?" This sounds like it's from an older man, and your assumption is confirmed when a tall, middle-aged man walks up to the entrance. He has coal-black eyes, a friendly face, and black hair streaked with gray, which he wears slicked back. The young man steps aside. "It is my honor to present Pravemi, Count of Orvieto, his most esteemed"¦" Pravemi waves a hand and D"Onoffrio falls silent. "Now then, my friend, what may we do for you?" he asks politely. D"Onoffrio hands him the slip and the Count examines it. His brow rises in surprise. "My friend, I am afraid there has been an unfortunate misunderstanding. We were not expecting you until morning!" You protest, detailing your long trip and general inconvenience. "I understand your frustration, my friend," replies the Count, "but I am expecting visitors early tomorrow, and they must be present as well. Please, come inside and perhaps we can reach a mutually satisfactory settlement." Will you accept his invitation (118) or walk back to your car in disgust (74)?


(118)
You follow D"Onoffrio and the Count inside, down a long entrance hall beset with beautiful marble statues and a fountain. This leads to a plush dining room, where your host bids you to be seated on a velvet divan. D"Onoffrio disappears into another part of the house, but returns shortly, rolling a cart laden with bottles containing an assortment of beverages. "Now then, my friend", beings the Count. "Perhaps we can atone for this misunderstanding. As I told you, I am expecting out of town guests, and it would be quite an embarrassment to me if I had to tell them that their trip was for nothing! Therefore, I am prepared to compensate you quite handsomely if you could stay the night and for a few hours tomorrow." You nod in agreement as D"Onoffrio offers you a drink. Would you like some:
                                     
Brandy?                (35)
Port Wine?          (138)
Club Soda?          (277)
Coffee?                (399)
Chablis Wine?    (18)
Just some water? (300) 



I ponder might the wine be a good choice, give us something to chat about? Our other choices seemed to make little difference so far on this one.



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2nd Feb, 2008 - 6:59pm / Post ID: #

Horror House

Oh yeah nothing tastes better than a black tasteless liquid killing you in front robed guys in a horror house. laugh.gif Hey lets take out time in this one and try to figure out where there might be hints. As for this part it is easy enough drink the water.



2nd Feb, 2008 - 7:08pm / Post ID: #

House Of Horror 2 Archive Pathfinder / D&D

That was bound to happen. Krakyn is right, anyone have a spare manual on rituals? I thought Gothicgirl knew her stuff with the candles? Anyway, drink the water and let's get this scenario conquered already.



3rd Feb, 2008 - 9:48pm / Post ID: #

Page 13 Horror House

The Dice Master says...

Let's make some logical decisions rather than guess work this time. Drink the water.

Rather off topic, but...
You did not want to start a new Thread or you just want to keep it all together?



4th Feb, 2008 - 12:56am / Post ID: #

Horror House

Water it is....

QUOTE


(300)

D"Onoffrio twists open a bottle of sparkling mineral water and pours it into a glass for you. The Count relaxes with his brandy for a moment, then starts up a conversation. He asks you about yourself, your family, and your job. He, in turn, tells you about himself and his family. Go to 100.

(100)

Pravemi, Count of Orvieto, comes from a highly distinguished family that has maintained the estate and its surrounding land for generations. For many years, the family's income was based on agricultural means. Gradually, modernization spread throughout the country, to the point that the farming industry gradually trickled away. When the Count's daughter unexpectedly passed away a few years ago, Pravemi was left as the last surviving member of his family. He has chosen to remain at his residence with a few servants, refusing to sell his land. At that moment, D"Onoffrio reappears and whispers something in Pravemi's ear. The Count begs your pardon and excuses himself, stating that he will return shortly. Go to 134.

(134)

You recline back on the divan and survey your surroundings. For all his wealth, Pravemi appears to have shunned modern technology and conveniences. There does not seem to be any sort of electrical appliance anywhere. The room you are in at the moment is brightly lit by a large chandelier. The entire setting has an 18th century feel to it. You yawn and stretch out lazily. It's been a long trip and you feel drowsy. Will you remain seated and wait for the Count to return (275)? Or do you want to look around? If so, there is a glass table nearby with a pair of picture frames on it. You can examine this (15). Alternately, you can muse through some books lying on a desk directly behind you (333). 



Well what do you wish to do? I think two of the three ended the same but we gathered different information each time.

Rather off topic, but...


Which is better? I do not see much difference so just continued on. If any have a preference let me know and I will go with the majority. or if it will be better for attraction reasons to the link.



4th Feb, 2008 - 3:03pm / Post ID: #

House Of Horror 2

I think we did both, so let's just wait for the count and take it from there.



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4th Feb, 2008 - 7:35pm / Post ID: #

House Horror 2 - Page 13

The Dice Master says...

I can't remember what we got from the books, let's look at those.

Rather off topic, but...
It is fine to keep it here, but if we die again I think it may be best to start a part 3.



5th Feb, 2008 - 1:29am / Post ID: #

House Horror 2 D&D / Pathfinder Archive - Page 13

Yeah check the books out and then go to the room and then do the same thing with the robed guy that will come out from the secret passage.




 
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