So as not to disappoint any on we go. Since we have two for the halfling which makes sense in that we might get a better reception and all, so here we go....
There is nothing like one of your own to converse with in a city of strangers, and this fellow looks like a gentleman adventurer, as well! You will have everything in common. then you approach.
"Lucas!" the halfling says, pocketing his gold and turning to you with a wide, toothy grin. "Lucas, my old chum! My comrade! My lifelong friend! How are you?"
He lets a smile fall a notch. "Why are you here lifelong friend?"
You manage a stiff grin. Its been a long-time dream of yours to punch this fellow very hard in the mouth. You smile sourly at the all-too-familiar features of Josef Kettlebroth, a competitor from Vastaga. You believe that you had lost him at your and Patricia's last adventure near Kestaban.
"Josef, are you really following me, or do we just think alike?" You don't bother to mask your sarcasm.
Joesf is unperturbed. "I could ask the same of you, friend Lucas! I remember just a season ago in the lands west of ... Kestaban, wasn't it? When Patricia and yourself tried to take what was my own legitimate find in the caves at mount Kojhr...?"
Angry now, you turn slowly and say "Just fine thanks" and disappear into the crowd as Josef lets out an offended "Humph."
You wander through the tavern some more, and look about. If you have already visited with two then go to 56. If not you may visit one more. Sailor go to 55 Grey robed gentleman go to 71.
Well that was great luck . What are the odds. So I know we have one who was interested in the sailor does any think the Grey robed gent may be of use? Looks like our last shot at getting any tips before we go snooping on that roof.
71
I is common Knowledge among adventurers that those with knowledge sit in taverns alone, usually with cowls over their heads and deep, mysterious voices. Ir as certain as rain falling downwards!
And this one is wearing Grey robes ... You decide to exercise a little caution; you've encountered more dangerous coincidences before.
You go first to the bar and order a mug of beer, cursing the tavern keeper for reciting a halfling slur at the request. You pay the offending man, and ~ armed with beverage and mild desperation ! you wedge through the crowd and plop down at the table with the tall, robed fellow.
Who, as it turns out, isn't a fellow at all. Its a woman, and she is very obviously blind. You blink in surprise. Her cowl hid her features, as did the glare from the windows. She turns to face you, sensing your presence. "Hello?"
You rethink your options. The only information you know about the thieves is their description, ~ what would a blind women know?
So do we speak to her any how? (103) this visit so far does not count so if you like we just excuse ourselves and chat, with the gambling Sailor? (95)
Given JB posted twice we will move on. Sorry Hunter I will be breaking after this post till the 31st. I will try to get on then and update if you do not see it then I will try to get it up by the Jan 3. I am away for the weekend whether 3 or 5 days is up in the air.
"Hello" you say smiling, and she smiles as well. You introduce each other. She is Myra, a potter who operates a shop down the street from here. She sits by the window because she can feel the light. You decide you have nothing to lose by telling her who you are looking for, and surprisingly, she has an answer!
"The men you speak of are, in fact organizing a ring to eventually make a guild for the city. Why do you wish to contact them?"
Hmm. There is more to this woman then meets the eye! You could lie to her and say that you are interested in joining the guild as an operative (go to 11) or you could tell her the truth. (go to 38).
bet the ring is already pressing at her door so perhaps the truth might buy us more sympathy!