QUOTE |
(375) Nothing seems to be unusual regarding the dumbwaiter. The cart contains several unmarked bottles of colorful liquids - blue, green, yellow, and red. Since these drinks are on a cart, they aren't dangerous - right? Do you want to risk finding out? If not, you may exit the room (286) or enter the Strega room (340). If you decide to have a swig from one of the bottles, what color liquid will you try? Blue? (213) Green? (126) Red? (112) Yellow? (68) |
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(213) You uncork the bottle and carefully sniff the contents - it is odorless. You raise it to your lips and take a gulp. It tastes very much like sweetened water. However, there is no apparent effect - for now. In actuality, unbeknownst to you, you have swallowed some Witchbane - which could be very useful in the future! Add 1 luck point. Go to 88. (88) You suddenly notice that someone is tugging on the rope of the dumbwaiter! If you want to ignore this, you sense that it probably isn't a good idea to tarry here. You can leave by the door you entered (286) or the Strega door (340). Consequently, you many send a bottle down to whoever is asking for one. Decide which bottle or bottles you will send down, then go to 24. Remember that there are four: blue, red, green, and yellow. |