Based on how game Play takes place I am only interested in actions (Party Order). So using my same quote - I will tell you that your Character feels dehydrated and I will assume the emotional state associated with that is in effect. In your Camp Posts you can then choose to elaborate on that by stating any range of emotions for Role-Play purposes - I do not read those, only actions.
Your Character's Secondary Skill(S) allows for mundane items associated with it to already be in your Character's possession. As a trapper your Character will most likely have the crude elements needed to make a trap or he will have the knowledge to take items from nature and create a trap so long as time permits.
1. Are there any ancient scribes in the Village for spell training or are they only encountered during adventures?
2. How do I find out how many Spell Points I have?
3. I've noticed the spells have levels. Does this have any connection to character levels? Level 1 Magicians can cast level 1 spells, level 2 Magicians can cast level 2 spells, and so on?
4. I've noticed some spell components aren't available in the Medieval Market. Does that mean they can only be found during adventures?
5. I've noticed some players listing items in a home. Does my character automatically start out with a home of some sort or is it necessary to buy one with gold?
6. About how many more players should my group wait for before resuming The Dark Cleric adventure? Would it be possible to do a Medieval Personal Adventure while waiting? It would be extremely difficult for me to save enough gold to hire Florena with just the FP exchange system alone.
7. As a Trapper, should I even bother with rations as I can just catch food? Or, is secondary skill usage based upon Soul rather than Mind, which would essentially make my secondary skills worthless at this time?
1. You have suspicions but you do not know for sure since magic is shunned you will have to investigate.
2. I have updated Source 9 with answers to this.
3. Correct.
4. Correct.
5. Yes, all Characters live in the Village and have a very humble hut as their base.
6. That is the decision of the Party, however as a tip: you do not want to go with the minimum and die on your way there.
Medieval Personal Adventures can be run for a Donation. You can also Donate to gain FP that way: Source 4
7. You can trap food so long as it is in your ability to do so: time and environment. You will also have to ensure the Party is willing to wait on you to do this.
JB, are we still using the party order system or can we post our own actions so we aren't penalized for late players?
1. While reading through the Dark Cleric in an attempt to learn from the mistakes of other Magicians, I am noticing several players purchasing new water skins to replace the old empty ones. Is it really necessary to buy new water skins? Can't the empty water skins just be refilled at the local village well or nearby river/pond free of charge?
2. Are arrows single use items or is it possible for arrows to be removed from corpses after battle for reuse? Perhaps there could even be a Soul check to find arrows that missed their targets?
Edited: Rasputin on 12th Sep, 2014 - 3:56pm