Round 10
Outside the palisade wall, Arnisa slashes and punches (9th zombie 4 damage) and grapples her target again.
Kesten swings his scimitar badly, the zombie's hide resisting his cut.
Yarrow controls his ball of water as he moves closer. He doesn't manage to swallow up the zombie that broke free, but sens the other 30' further towards the lake.
Tyg flies up over the battle, announcing, "Oh! It looks like the Stag Lord has lost his skull helmet and has gotten back up!"
The elementals close in, breaking apart the elemental in Arnisa's arms (9th elemental 10 damage) and the one already damaged (3rd elemental 10 damage). They fall to the ground and cease twitching. The other elementals move up the the further zombies. The Archon fires light beams at the zombie 30' away (8th zombie 6 damage).
Zork rides up, his swing connects because the horse was charging. The sword gets lodged deep in the zombie's chest, but the horse kicks out at it, crushing its head and releasing the weapon.
Theaton can see all the zombies around him slain and no new ones are clawing their way out of the ground. Arnisa is injured, her dress torn, and lying beside her are the two splayed bodies of Bal and Neenah, blood soaking the earth beneath them. Yarrow is walking downhill, his ball of water 100 feet ahead moving at the same pace, the zombie inside still trapped. White Fang looks ready to chase the ball unless instructed not to.
Theaton tells White fang to help get Bal and Neenah out of the battle area and down by the river. He will tell Arnisa to help them as much as she can. Theaton tells Zork and Archival, "Head back into the fort and help with the stag lord. Kesten can you head in two I will make sure the last Zombies are taken care of and then will be right in."
Theaton heads to assist Arnisa to assist with Bal and Neenah.
Edited: KNtoran on 17th Jun, 2016 - 2:23am
Out of Character: For clarification, Zork rode up to the zombie that escaped and finished it. But I didn't specify the damage done. It was 11, which was enough when combined with the Lantern Archon's beams. I hope you see this soon enough to edit your post.
The first swing that the Stag Lord takes scrapes against Mykaels breastplate but the armor actually seems to guide the blade into a weak point between his shoulder and torso, and Mykael grunts as he feels the blade tear into flesh.
The second swing careens off of Mykaels shield and actually does bite into his neck opening a grievous wound. Mykael feels a sharp pain and a sudden concussion that makes his world go black as he crumples to the ground, a pool of blood beginning to form around his head
The darkness gives way to a tiny speck of light at the center of his vision that begins to slowly grow. He can make out a form, but just barely. A silhouette perhaps, unclear and vague. He cannot tell if the figure is a man or a woman but he feels drawn to it somehow.
Seeing success here Zork decides to go back to where the Stag Lord is and when in close range starts to fire his bow at him.
Out of Character: Is it possible to get to him now or is there something in the way? If he can be reached I will like to send Grizzly his way.
Standing in the gateway of the fort, I see Mykael fall. Temporarily, I'm back in the Hills of Nomen, watching in horror as Sylvie's blood stains her tunic scarlet…
I shake myself out of my stupor and summon small earth elementals to deal with the threat of the Stag Lord. After, I summon a Lyrakien Azata to have it attempt to stabilize Mykael with its Cure Light Wounds.
Out of Character: 7th and 8th use of Summon Monster ability.
Out of Character: Sorry, the cage door was moved and I haven't redrawn the map since it's the last enemy. There is a clear path to the Stag Lord.
I'll roll the 2 death saves, -5 for HP +2 for CON. The first round I need a 10, the second an 11 to represent the bleed.
In Character: One of the two new elementals hit him (SL 15 damage) but his focus remains on Akiros.
Theaton holds one of the nixies and Arnisa has the other one, starting to walk towards the water. Both unconscious forms seem to have stopped bleeding.
Round 12
The Stag Lord injures his target (Akiros 4 damage), his second swing glances against chain. Akiros retaliates with his own glancing blow.
Yarrow moves his watery orb towards himself, letting the zombie free and doing battle with it. The 5 elementals that were in pursuit eventually catch up and assist in pummeling it to a pulp.
Again, only one of Archival's elementals injure the Stag Lord (SL 12 damage) but fail to knock him down. The Lantern Archon flies in, its beam of light striking the Stag Lord's bare chest (SL 6 damage). Fauns miss as usual and the 5 elementals outside cannot see in nor feel the raging battle through the earth.
Mykael awakes to yet another smiling face of a small butterfly-winged girl (Mykael 8 healed) as Archival summons another Azata. The first one tries and fails another Daze spell, this time learning the Stag Lord has more than 4 hit dice.
Zork rides in through the gate, Kesten right behind, and they fire arrows. Zork almost steals the glory but his second arrow is not as powerful as he expected and doesn't penetrate the Stag Lord's leather.
Grizzly runs in and leaps at his target, aiming straight for the throat. Bounding off the head of an earth elemental, he tackles the Stag Lord, tearing out his jugular (SL 18 damage on a maximised critical). Blood sprays all over the war dog's face and around the room. Your quarry is well and truly dead!
Akiros begins to calm down, taking a seat on the pile of rubble.
Kesten says, "Wow! Quick, we need to tie up Falgrim before he wakes as well! He was the Varisian man in the Northeast tower."
A few seconds later, Theaton reaches the lakeside.
Edited: iCon on 18th Jun, 2016 - 7:36pm
Zork recalls Grizzly saying "Good boy, good boy!" before he tears him even more. Zork rides up dismounts and with his sword takes off the head of the Stag Lord. Zork spits and then starts checking his body while keeping a tab on what's going on around him.