ICon Pathfinder Kingmaker Stolen Land - Page 238 of 279

Theaton smiles as they come into town. HE - Page 238 - D&D / Pathfinder Archive - Posted: 1st Aug, 2016 - 7:36pm

Text RPG Play Text RPG ?
 

10th November 2024's Text Adventure:
Choose Your Medieval Fantasy Character:

Paladin
Paladin
Rogue
Rogue
Wizard
Wizard
Warlock
Warlock
Ranger
Ranger
Fighter
Fighter
Cleric
Cleric
Barbarian
Barbarian
Draconian
Draconian

+  « First of 279 pgs.  234 235 236 237 238 239 240 241 242  ...Latest (279) »
Posts: 2230 - Views: 66490
Closed
Pathfinder RPG This Scenario is a continuation from here: ICon Kingmaker Adventure Path Pathfinder Prologue. Only those players with APPROVED Characters can Post in this Thread.
This RPG is CLOSED Game Master GM Stats
31st Jul, 2016 - 3:37pm / Post ID: #
Hand of Fate
Click for Party Invent...
Character
Game Master ◀
Base Has a Home Base
Active Player Active Role-player!

ICon Pathfinder Kingmaker Stolen Land - Page 238

Game Master says...

"You found and defeated the Stag Lord?" One guard asks incredulously. The other turns around and calls for someone inside.

Kesten digs around in his saddlebag and pulls out the Stag's Helm, to the gurads' gasps. "You are going to be rolling in cash." "Imagine the glory of storming a fort."
The front gate opens and a man some of you recognise as Sgt Nevak steps out. He nods to Mykael and greets Kesten, "So these are prisoners from the Stag? I feel sorry for them walking all this way to be hanged. But Kesten, you should know the policy. You can only transport as many prisoners as you have men to watch over them."

He goes off on a tangent, "That's why the brass aren't promoting you. You have to be more than competent in battle. You have to read policy and fill forms. You have to go beyond what's expected."

"Anyway, do you want to stop for lunch while I get three men armored and geared up to escort you?"

Turning to Theaton and Zork he says, "I feel like I vaguely remember you two, have we met before? I am Sergeant Nevak of Scrag Company, the best river fighters to be squandered guarding a fort in the middle of nowhere." He sighs.




Bal and Neenah, being a friendly sort of sprite, are shy at first but grow to like Archival's stories - no matter how inane. To them, anything regarding humans is novel. Unfortunately Yarrow remains as distant as ever.

Out of Character: I forgot to mention last time, but if you want to spend a few nights outside the fort, there are still a few hexes to explore.



Sponsored Links:
Post Date: 31st Jul, 2016 - 5:32pm / Post ID: #

ICon Pathfinder Kingmaker Stolen Land
A Friend

Land Stolen Kingmaker Pathfinder ICon

Theaton does not recall Sergeant Nevak and tells him so. "I am sorry I do not recall you. IF we did meet I do not remember. You talk about riches for defeating the Stag Lord. Are you saying there is a large reward for his defeat?"

31st Jul, 2016 - 7:07pm / Post ID: #
Zork II
Fighter Level 6
Character
Loner / Middle Front
Character Sheet Lock
Retired Retired

ICon Pathfinder Kingmaker Stolen Land Archive Pathfinder / D&D

The Second says...

Zork does not remember the man but does not show it and instead waves. He does say, we will be fine, we do not need an escort, we brought them here on our own and we will take them the rest of the way on our own as well. He turns his horse and starts moving along not interested in a response from the Sergeant.

Zork II Results:
  • Sense motive on D20 (+0): 8 (1 roll)
  • Perception on D20 (+4): 21 (1 roll)


Post Date: 31st Jul, 2016 - 7:34pm / Post ID: #

ICon Pathfinder Kingmaker Stolen Land
A Friend

Page 238 Land Stolen Kingmaker Pathfinder ICon

"Bal, Neenah, and Yarrow - I would like to explore some of the surrounding area and see if I can fill out a portion of the map for when the others return. Yarrow, would you care to join Caelum and I on the expedition? You seem a little withdrawn."

1st Aug, 2016 - 12:08am / Post ID: #
Mykael Brewmor
Fighter3 Paladin3
Character
Novice / Right Fwd. Flank
Character Sheet Lock
Active Player Active Role-player!

Land Stolen Kingmaker Pathfinder ICon

Ignoble says...

At the end Mykael decided to take Akiros' gear along with them and wait to see what sort of sentence the former paladin is given. He does take the magical long sword for now with the intent of perhaps returning it, along with the other possessions, to Akiros if his sentence is one of exile and a return to the front to fight the World Wound. Still, the sword being merely a tool he believes that, in the end, the best way to serve his goddess is through his actions rather than limiting the weapons available to him. So long as it is used in service to her, it need not have the goddess' symbol emblazoned on it. He keeps the long sword with Iomedae's symbol on it with his horse.

"Perhaps the long walk will offer them an opportunity to prepare themselves for the next world" Mykael replies to the Sgt. When the Sgt. Admonishes Kesten Mykael tugs at his armor and glances at Kesten curious as to how he replies.



1st Aug, 2016 - 2:53pm / Post ID: #
Hand of Fate
Click for Party Invent...
Character
Game Master ◀
Base Has a Home Base
Active Player Active Role-player!

ICon Pathfinder Kingmaker Stolen Land

Game Master says...

Sergeant Nevak challenges Zork, "Sorry, but I must insist that you are escorted. It is military policy and I must correct my colleague's mistakes."

Kesten defends himself, "I had no men to spare and this was a mercenary operation. But you are right, we should wait for some men.

At this point Zork is getting quite suspicious. He thinks the guards were acting strangely and now the sergeant's grizzled face reveals nothing to him.

As Zork leads his horse forward, the sergeant turns around too and double times it into the wooden keep.

The sergeant returns with a parchment handing it to Theaton. You recognise the same notice from Oleg's that's been hanging there at least a fortnight.

A drawing of the stag skull just like the ones on the silver amulets you found sits below the word 'WANTED'. Under the picture it says 'The Stag Lord is wanted dead or alive for banditry, murder and preventing Brevoy's glorious expansion into the area. His capabilities and identity are unknown and he has bandits with him. Reward: 5000 gold.' The official seal of Restov is stamped at the bottom, a regal 'S' over a river crossed with a duelling sword.

The sergeant sighs as you walk off. Just over a minute later, when you've covered 300 feet, you see three men, lightly armored and in Brevoy's colours of yellow and white, running to catch up to you.
They slow down before reaching you and when they catch their breath one says, "You didn't make that easy… Sorry but we have to travel with you."

Just before nightfall, you arrive at the small village of Nivakta's Crossing. The gate in its western palisade is decorated with the flags of Brevoy, Rostland and Restov. Upon entering you see it's busier than it has been in a while and the aroma of baking hangs in the air. Market stalls are hawking their goods, children are running around and some people are painting targets and preparing round bales of dense hay. The inn is quite busy, with tents set up in front and a man still constructing an extension on the roof, despite the late hour.




After a few days of trivial work on the fort, Archival needs a stretch. Bal and Neenah mention that they will keep the gate closed and try to do the watch in shifts, but if they get too tired they will sleep.

Most of the first day is spent teaching Yarrow the basics of exploring and mapping. For a few hours he complains about how useless the whole job is, then his line changes to "My people have no need for this kind of tool. The waters are ever changing." You explore less than half the area closest to the fort, the progress being slower with two people and one alien, for want of a better term.

During the first night, you hear the howl of a lone wolf far off in the distance. You look to the sky, noting the moon is just a sliver and a new moon is a few days away. Yarrow wonders how you plan to organise the watches at night.

Reconcile Edited: iCon on 1st Aug, 2016 - 3:02pm



Make sure to SUBSCRIBE for FREE to JB's Youtube Channel!
1st Aug, 2016 - 3:29pm / Post ID: #
Zork II
Fighter Level 6
Character
Loner / Middle Front
Character Sheet Lock
Retired Retired

ICon Pathfinder Kingmaker Stolen Land - Page 238

The Second says...

Out of Character: How many miles from our destination? I want to see if a forced march would skip this village.

In Character: Zork looks at his companions looking for their thoughts on this new village or the accompanying guard. He whispers to them, "Think these guards are looking for gold?"



Post Date: 1st Aug, 2016 - 7:36pm / Post ID: #

ICon Pathfinder Kingmaker Stolen Land
A Friend

ICon Pathfinder Kingmaker Stolen Land D&D / Pathfinder Archive - Page 238

Theaton smiles as they come into town. HE will look at the guards, "We will not be stopping here for the night. We will continue until we are outside this village and make a camp of our own so that we can keep the prisoners under control and not have to worry about one slipping away into the crowd."

Looking back and whispering to Zork, "We will not be paying them any gold. They receive pay from the governments."


 
> TOPIC: ICon Pathfinder Kingmaker Stolen Land
 

▲ TOP


International Discussions Coded by: BGID®
ALL RIGHTS RESERVED Copyright © 1999-2024
Disclaimer Privacy Report Errors Credits
This site uses Cookies to dispense or record information with regards to your visit. By continuing to use this site you agree to the terms outlined in our Cookies used here: Privacy / Disclaimer,
This International Discussions custom Play By Post Pathfinder Role-playing Game uses trademarks and/or copyrights owned by Paizo Publishing, LLC under permission. More details can be found in the first Post of any Pathfinder RPG. Wizards of the Coast are he trademark owners for D&D and likewise allow the use of their system under permission.