"Me goblin, me Garrum," It replies. Gesturing gets you the response of the goblin pointing at the ground and the buildings saying, "Me, me, me!"
It is becoming clear that the goblin's vocabulary is extremely limited and talk alone won't be enough to communicate.
Zork tells Theaton, "Look out for him, I'm going to check that building." Zork leaves using the walls of the building to peer in and inspect what is there.
Out of Character: I guess this is a hide roll? D20: 6
Jhod shrugs, saying "It's all gibberish to me. Is it trying to say it's name? What's it pointing at?"
However, when Zork advances, the goblin moves to block his path. "You go!" It points outwards back the way you came.
Zork signals for the goblin to get out of his way or he will lose his life. He points his weapon at his neck.
Out of Character: There is one person waiting to join in the game.
"You go!" The goblin shouts pointing towards you. He then points to the building, "You die!" He calls the toad-like Slurk over and mounts it, now matching your eye level. "Go! Go!" He says to Zork, while pointing outwards.
Out of Character: How did he call and mount the creature with my weapon to his neck?
Zork, knowing that its likely a goblin will be nothing but trouble, decides that he will not go anywhere and still attempt see inside the building but any false move from the goblin and he will attack.
Out of Character: Initative 12+1=13
Long sword attack: (+5) 6, 23, 11
Damage (+3) 11,11,11