Johnathan's Dungeons & Dragons 3.5 - The Artifacts Of Power - Page 31 of 54

Meanwhile, ignorant of the surrounds, Basmet - Page 31 - D&D / Pathfinder Archive - Posted: 27th Sep, 2014 - 2:43pm

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22nd Sep, 2014 - 1:04pm / Post ID: #

Johnathan's Dungeons & Dragons 3.5 - The Artifacts Of Power - Page 31

"Wow! That's amazing!" Basmet whispers. "I would never have seen it. I think it's a secret door! Quick! Let's get in and close it before the evil spirit assaults us again."



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22nd Sep, 2014 - 8:08pm / Post ID: #

Power Artifacts - Dragons and Dungeons Johnathans

Feyra nods to Basmet once again as she pulls the handle outwards. Not saying anything again as she seems to be in deep thoughts.



Post Date: 22nd Sep, 2014 - 10:23pm / Post ID: #

Johnathan's Dungeons & Dragons 3.5 - The Artifacts Of Power
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The door that was closing the way in front of the heroes slowly opens. More than just magical, this pyramid proves itself more and more of a technological and engineering achievement.

What's more fascinating than the pyramid itself, is a sarcophagus standing upright on the far wall. Gifts to the dead take the entirety of the room, which is 40 feet long and 30 feet wide. The offerings range from golden goblets and plates to jewelry, sealed pottery and all sorts of things!

The place reeks of closure... No lighting is present, save for the torches carried by the heroes...

24th Sep, 2014 - 1:39pm / Post ID: #

Page 31 Power Artifacts - Dragons and Dungeons Johnathans

Basmet quietly walks over to the sarcophagus, trying hard not to disturb the silence. She looks closely at the face, trying to recognize it if possible. She will consult hieroglyphs if she can find any.
Move Silently: 2+3 = 5
Spot: 13+1 = 14
Bardic Knowledge: 12+5 = 17 (Or History: +6 = 18)



Post Date: 25th Sep, 2014 - 7:35pm / Post ID: #

Johnathan's Dungeons & Dragons 3.5 - The Artifacts Of Power
A Friend

Power Artifacts - Dragons and Dungeons Johnathans

Basmet's suspicions came true, as she recognizes the sarcophagus, which serves as the Great Pharaoh Khufu's coffin!

All around her, the offerings, made of gold and other precious metals shine in the dim light of the torches.

A few feet behind her, Feyra faces a challenge of mind, as her stare is fixated upon a very precious looking gemstone. It seems to be made of sapphire, and Feyra is fighting (Or not, at player discretion) to not approach and seize the gemstone for her own.

Charles is entitled to a Spot check, in order to notice something. Feyra is forced to make a Will saving throw. All of her following actions (Including speech) are to be left to me, unless she succeeds 18 or higher at her save.

Reconcile Edited: Johnathan on 25th Sep, 2014 - 7:36pm

25th Sep, 2014 - 8:01pm / Post ID: #

Johnathan's Dungeons & Dragons 3.5 - The Artifacts Of Power

Spot Check: 18.

Charles looks around the place and if he notices Feyra trying to take a gemstone, he will quickly approach her and move her away from the precious item and he says to her,

No Feyra, don't do it, we're here to look for the sacred artifact of the Pharoah, right? Plus, it is probably a trap too. Come on, let's go.



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26th Sep, 2014 - 11:04am / Post ID: #

Johnathan's Dungeons & Dragons 3.5 - Artifacts Power - Page 31

Feyra goes to the gemstone, seriously staring at it fixated by it's beauty, slowly aproaching the sapphire gemstone, ignoring Charles words as everything else around her.

Will Save Check: 2-1 = 1



27th Sep, 2014 - 2:43pm / Post ID: #

Johnathan's Dungeons & Dragons 3.5 - Artifacts Power D&D / Pathfinder Archive - Page 31

Meanwhile, ignorant of the surrounds, Basmet is inspecting the sarcophagus, to see how it opens. That is, if it has locks or is hinged.




 
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